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Drzhavno sredno uchilishte Regionalen centar za struchno obrazovanie i obuka Mosha Pijade - Tetovo

Country: Former Yugoslav Republic of Macedonia

Drzhavno sredno uchilishte Regionalen centar za struchno obrazovanie i obuka Mosha Pijade - Tetovo

9 Projects, page 1 of 2
  • Funder: European Commission Project Code: 2019-1-FR01-KA229-063103

    The “CONNECTION OF HEALTH AND DAILY ROUTINES” comprises 5 schools from France, Macedonia, Poland, Portugal and Turkey. The main motivation of the present project is to help pupils incorporate healthy habits and widen their vision about healthy lifestyles in the European community. Having a healthy lifestyle is connected with eating healthy, doing physical exercises, being in unity and harmony with the nature, learning to deal with our emotions, promoting wellbeing, building healthy relationships and social support. Through the present project we approach and analyze the topic from all perspectives which were mentioned above.The partner schools are confronted with large numbers of pupils who refuse to take part in the PE classes and the amount of overweight pupils is increasing every year. Participants will gain hands on knowledge on how to develop healthy eating habits and how physical exercise influences our mental and psychological well-being. The project’s main aim is to develop awareness about different EU healthy lifestyles among 96 students from 5 schools during 24 months of project.In order to reach the main aim we set the following objectives:-to widen participants’ knowledge and skills connected with having healthy and balanced diet-to encourage participants to lead a healthy lifestyle-to offer participants possibilities for learning in a multicultural environment-to enhance the international exchange of good practicesThe direct beneficiaries of our project will be 136 participants (96 students, 40 teachers). At the partnership level, we will involve 250 students (12-16 years old), 80 teachers, and approximately 200 local participants (parents, school staff, representatives of the local communities, stakeholders, guests, etc.). The common working language is English.The planned activities will give participants the opportunity to explore together the nature surrounding them, the influence of their actions on the environment and how nature affects their mental and physical health. Sport will be used as a way to communicate health related information to pupils, but also to help in building human relationships and teambuilding. By organising friendly competitions, goal setting, team unity and team climate will be supported. The project clubs, international meetings face to face and the eTwinning project will provide pupils with the opportunity to develop friendship with one another. International friendship will be the source of inspiration, role models, opportunities for growth and personal development. Activities related to the topic developed during the international meetings will be introduced by each partner in their school as activities organized at the project clubs and also integrated with teaching. These activities will be adjusted to the local context of each school. Pupils will be engaged in interactive activities that will enhance their ability to summarize the information, creativity, practical knowledge, critical thinking and IT competences, and healthy habits.The activities will also inspire and encourage them to be more active by joining sport competitions, friendly team sports, eco-sports. Pupils’ connection with the environment will be promoted also by activities that will be organized outdoors. The activities’ aim is to show pupils that education is also possible outside school. There are planned study visits, field trips, as well as meetings with guest speakers from different organizations that encourage having a healthy lifestyle. The project activities use the learning by doing process which will develop team work, cooperation, sense of belonging and also social cohesion. As a result of this project all participants and schools will broaden their concept of having a healthy lifestyle in different European communities and improve the quality of the educational process. This unique experience will contribute in the long-term because it supports understanding the importance and impact that the lifestyle has on people, what should to be done in order to be healthy and active. The activities also increase self-awareness and the idea that each individual is responsible for having a healthy lifestyle.Therefore, the project results will be integrated in the school curricula and we will continue to propagate the project's results during Open Days events, Educational Fairs and reunions. We are going to continue our cooperation with the use of the eTwinning platform at least three years after the ending of this partnership. One of our project activities implies to organize a health awareness campaign in each school/ community on the 7th of April when the World Health Day is celebrated. Thanks to this partnership, all participants will improve their communication skills, will be also exposed to different accents, cultures and lifestyles. Participants will become more proficient in working in multicultural environments and improve their social skills.

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  • Funder: European Commission Project Code: 2018-1-IT02-KA229-048591
    Funder Contribution: 118,440 EUR

    ContextSchools nowadays play a significant role in the development of individuals in order to be integrated into the society, to access the labor market in continuous adaptation and develop as responsible citizens in the world of tomorrow. Regarding this, we have started this mutual European journey to associate with each other, to benefit from each other and to assist our students in attaining this objective in the process. For the purpose of preparing students for the future, we need to consider the fact that it is crucial to train them with a sequence of skills and abilities which go beyond their knowledge and are necessary in any field. The mentioned refer to: ICT skills, language skills, interpersonal skills, including their curiosity, critical thinking and risk-taking.Simultaneously, it is a well-known fact that not all students study the same things, in the same mode, at the same time. That is why we consider that emphasizing their learning styles will result in realizing and achieving these goals in the short-run and long-run. For that reason, we developed our project around the purpose of providing students with the essential multicultural environment where they can actually develop the previously-stated skills, which are founded on their individual styles of learning.Objectives:1.To identify the students’ learning styles and to adapt the teaching strategies in accordance with their needs2.To share diverse teaching methods based on students’ learning styles with other teachers from EU3.To develop the students’ language skills, communicational, interpersonal and ICT skills4.To develop the students’ creativity, critical thinking and problem solving abilities5.To promote and achieve a professional development of the participating teachers6.To produce and gather materials for setting up a summer camp programme for underachieving students7.To improve the students’ intercultural competences and support values such as non-discrimination, tolerance and acceptance of diversity8.To develop the students’ motivation, self-confidence and as a result increase their performance ActivitiesC1 – visual style of learning, including games for visual types of learners –teaching science (IT)C2 – aural style of learning, including games and activities for aural types of learners - teaching maths (MK)C3 – verbal style of learning and teaching English (RO)C4 – physical style of learning and teaching geography (PT)C5 – social style of learning and teaching history (TR) In all of the above exchanges, the host countries will be assigned to prepare games, design specific formal and non-formal activities to be applied on the participating students. The activities will be planned according to the learning style already assigned for each of the exchange partner countries. We will include all the activities in a support material and distribute them to the partner countries, so that they can continue using them in their own schools as well.Participants Our intention is primarily to involve students. The target group of students will be aged 11-14, male and female students, some of which with challenging backgrounds such as: migration, social challenges, poor economic condition and minority.In each exchange the students will be accompanied by their teachers and they will contribute for the better implementation and application of the exchange. The teachers will assist the students in their tasks, coordinate the activities they do and accommodate their needs, in order to ensure a state of comfort for them. Results Our intention is to create numerous results during the process such as: a collaborative questionnaire form related to the learning styles that will be conducted online at the very start of the project, the obtained results after the application, with a direct impact to at least 100 students and 40 teachers (for improved motivation and better school results), results for at least 300 students and 40 teachers to be indirectly impacted, a selection of resources and activities for various learning styles, students’ presentations, teachers’ presentations, materials of applied workshops, 1 summer camp programme collaboratively developed, evaluation instruments, 5 transnational reports of evaluation, a set of 5 dissemination documents, EU level dissemination tools, a set of 5 management documents and 1 set of general management as well as monitoring and evaluation documents.

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  • Funder: European Commission Project Code: 2020-1-EL01-KA229-079022
    Funder Contribution: 103,190 EUR

    "PROJECT BACKGROUND:”Technology should be perceived by people as a help, not as a threat.“While the Revolution based on its philosophy, Digital Transformation are expanding day by day in our social life.In the decisions adopted by the European Commission in2014.The development of digital skills is seen as a precondition for the digital transformation in the world, in other words, economic growth, the welfare of citizens, and the realization of the digital economy strategy becomes a new 21st century skill that is seen as a part of logical reasoning of which coding is an intrinsic part.Equipping young Europeans with the right skills has been reaffirmed by the EU's 2016 Council Resolution on ‘A New Skills Agenda for an Inclusive and Competitive’ Europe,but skills gaps and mismatches remain striking. 40% of employers cannot find people with the skills they need, while students leave education and training without being sufficiently prepared to enter the labour market.The future world will need more engineers, more people with technical skills.Through this project we will give our students opportunity to develop curiosity, critical thinking, creativity, persistence, cooperation.The use of Technology or robotics, will allow as to introduce innovative teaching methods focused on student-centred and problem-based active learning. It will also allow us to meet the needs of all students, to develop innovative materials and learning activities, to foster students language skills in a second language and to increase students motivation.We will integrate maths and all the subjects to show that we can't exist without this subject.What is more we will teach maths using ICT to make maths more attractive for the ""click generation""as now the children are called.With in strategic partnerships it is endeavoured to support development, transmission and innovative practices, and to take common initiatives that promote cooperation, partnership learning and exchanging of experience on the European level.PURPOSE OF THE PROJECT:The main motivation of this project is to improve the digital skills in education, increase our professional and content-producing experiences, internationalize, learn new approaches and benefit from the experiences of EU member countries that provide coding education to the same age group. We will provide opportunities for our students to be shaped according to their abilities as teachers, to provide them with the opportunity to receive good practices experiences, to achieve professional development, to achieve EU standards, to increase our level of internationalization in education and to increase our quality.NUMBER AND PROFILES OF PARTICIPANTS:All of the participants will be among our teachers. Ensuring the sharing of the responsibilities of the project team in consideration of the dissemination process of the project And also the pupils of project partnes as well as their parents and their school staff and pupils have an active role in this project by having the opportunuties of learning the good innovation and expeirences.METHODOLOGY USED IN THE PROJECT:Students can also learn this technological training in special robotic practice and coding courses that provide support training outside the school.Robots are attractive for children because they see them onTV in cartoons.This is a toy.(SMART BUG)It's not something they use.It's an attractive toy.Then we should know how to use these attractive toys in education.Teachers should make children think about how robots are programmed, get an idea about computer science and mathematics.Robots are very important in pedagogy.PRE-PROVIDED RESULTS AND EFFECTS OF THE PROJECT:*The Pupils will be able to educate the researcher students who have high self-efficacy, can set goals that are accessible, aims to continuous learning, can think critically and creatively, self-confident,produce fast solutions, overcome problems* An environment will be created for the students to feel happy because They are in school and is a part of the school* In Coding class management, techniques will be used to decrease student self-control* Equal opportunities will be offered to ensure the integration of disability pupils* Teachers who have become more dynamic and equipped with the experiences they have gained will contribute to the establishment of a well-established corporate culture by developing professional approaches* Will be persistent and determined in the face of failures and problems with special efforts for low-level students* Teachers will realize how important the students play and learn with fun in their academic developmentLONG TERM POTENTIAL BENEFITS OF THE PROJECT:The experiences gained will enable our school to catch up with EU standards by innovating and to become international in education. Improving the quality of our institution and internationalization will be ensured by means of increasing transnational cooperation between our teachers and stakeholders."

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  • Funder: European Commission Project Code: 2018-1-UK01-KA229-048310
    Funder Contribution: 99,737 EUR

    CONTEXTThe project was created in response to two basic needs identified at the level of the schools involved - the need to boost students' motivation and consequently their school results and the need to promote intercultural dialogue among people from different countries and backgrounds, in a European context which is now facing great challenges. Therefore, the purpose of this project consists of two apparently distinct directions. On the one hand, we want to get students more involved in their own learning by having them use the computer in their studying, thus improving their results and performance. On the other hand, we want them to experience what it means to be European, to expose them to different ways of thinking, values andbeliefs. The parnership includes 5 schools - The UK, IT, PL, MK, TR. AIM: to improve students' motivation, involvement and school results and to promote intercultural dialogue OBJECTIVESThe objectives we envisage are:1. to involve students in their own learning with a view to attaining better results and becoming more motivated; (at least 40 percent from the target group will improve their school results)2. to develop students' transversal skills - numeracy, computer literacy, critical and creative thinking, personal and social capability; (at least 30 percent of students will improve these skills)3. to develop intercultural understanding and acceptance; (at least 60 percent of students will have better knowledge of othercultures)4. to develop communication skills in English; (the 156 participants, students and teachers, will improve communication skills in English)5. to promote European values and develop cohesion among European citizens. (measurable by analysing students' and teachers'attitudes to other cultures, as seen in the post-LTTA feedback)MAIN ACTIVITIESC1 - Feb 2019 - TR DIGITAL AGE AND EDUCATION (JOINT STAFF)C2 - Feb 2019 - PL - Topic: Using software to create fun lessons; Customs and traditionsC3 - May 2019 - MK - Topic: Using online tools to create quizzes; MathsC4 - Oct 2019 - IT- Topic: Using online tools to create booktrailers; LiteratureC5 - March 2020 - The UK - Topic: Digital tools for artwork; Religious StudiesNUMBER AND PROFILE OF PARTICIPANTS90 students aged 13-18 from the 5 schools, selected from the target group of 250. The students come from very diverse backgrounds - urban and rural - and have a variety of ethnic and religious backgrounds, which makes the project even more appealing. 36 teachers of ICT, English, Maths, METHODOLOGYThe project is designed to cover 5 main areas:A1. Project management - includes monitoring and evaluation, risk management, financial management, cooperation andcommunication strategy that will be applied throughout the project. 1 TM is included,at the end of the project.A2. Implementation of activities - involves selection of participants, preparatory training sessions, participation in exchangesA3. Ellaboration of ICT lessons - done prior to the exchanges by each partner institutionA4. Dissemination - dissemination will be a continuous process that involves the sharing of both tangible and intangible results at local, regional, national and international levels, using a variety of channels and addressing school and non-school audiencesA5. Follow-up and sustainability - each school selects a group of teachers to implement the new methods during regular class work. The success is measured comparatively against the results and level of satisfaction of students who learned the same contents without digital instruments. Then another school in each area will be supported to include digital tools during class work in the next year.RESULTS AND IMPACTStudents will improve knowledge in terms of ICT tools for educational purposes, practical skills related to designing mini-lessons, storytrailers, digital projects, online quizzes, digital artwork, motivation, school results, experience another culture, increase adaptability, self-awareness and awareness of cultural differences which make Europe so diverse, and yet unitary.Teachers will have the chance to exchange good practices, teaching methods, opinions and will improve English and digital skills, organisational skills, teaching methods and tools.Schools will promote a positive self-image and become more visible in the community. They will gain project management experience and will set examples for other schools to apply for projects. They will also become more cohesive and a positive atmosphere will be created among the members.

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  • Funder: European Commission Project Code: 2019-1-LT01-KA229-060636
    Funder Contribution: 139,840 EUR

    "Nowadays many teachers have noticed the students' need for a more up-to-date, dynamic and interactive acquisition of skills and competences, especially in the STEAM field. The latest results of national and international tests (PISA, TIMSS) in all partner countries have shown it is necessary to improve students' Math competences. The European Schoolnet (EUN) also claims that STEAM skills are becoming an increasingly important part of basic literacy in today’s knowledge-oriented society, while, on the other hand, the EU needs more scientists and science aware citizens. The primary objective of ""MA(R)TH - MATH, MUSIC AND ART WILL KEEP YOU SMART"" project is to use the interdisciplinary approach and connect Math (a subject with generally lower students' motivation) with Music and Art (subjects with generally higher students' motivation) to enhance their key competences in those fields. The second objective is to strengthen teachers' profile and raise the level of their professional competences so as to develop innovative teaching methods, take initiative in leadership in education and build capacity to work in transnational projects. Through cooperation with local institutions teachers are to strengthen their own and their students' civic awareness. The third objective is to include ICT knowledge and the working language of the project - English - in project activities so that both students and teachers also increase their digital, linguistic and communication competence.Finally, the same importance is assigned to the objectives of enhancing creativity, integrating students with fewer opportunities in project activities and promoting equality, as well as promoting other European values such as greater understanding of cultural diversity and a positive attitude towards students' and teachers' mobility for education and EU funded projects.MA(R)TH project will be presented to approximately 4100 students, teachers and staff, then parents in partner schools from 6 countries (Lithuania, Turkey, Greece, Italy, Macedonia and Croatia) and their local communities. Each school coordinator will form a team of teachers of the subjects the project is based on and students who will carry out the planned project tasks. Students' age is 13-18 and they belong to different cultural and socioeconomic backgrounds. Other participants will be members of local community and experts connected with the topics of Math, Music, Art and ICT. Parents and members of local government will support the implementation of the project. MA(R)TH activities will include creating presentations, doing interviews, quizzes, questionnaires, writing texts, learning scenarios, drawing pictures, taking photos, composing music, making videos, participating in and holding teacher- student and student-student workshops, taking part in online meetings. Some of the topics to cover will be: fractions and music, Fibonacci series in painting, fractals, math in architecture etc.The project will have a website and a Twinspace where participants will share all created materials.Twinspace chat and online meeting option will also be used for collaboration. Virtual cooperation will be combined with 5 short-term exchanges of groups of pupils and 1 short-term joint staff training event. The short-term joint staff training event to be carried out during the first mobility will provide teachers with necessary competences on how to apply the interdisciplinary approach and use the new ICT tools (GeoGebra, Chrome Music Lab, create and maintain a website) and enable them to share good practices, their know-how, to connect and implement the rest of the project activities successfully.During the 5 exchanges involving students, they will continue to study different aspects of Math - Music - Art connection, develop their ICT and English skills, creativity and critical thinking, participate in workshops, study visits and share intercultural diversity. We believe the most important outcomes will be the fulfillment of the above set objectives.Concrete results students will produce at the end of MA(R)TH project are a depliant, a GeoGebra e-book containing tasks, students' work, presentations, pictures, workshop learning scenarios and video materials, an e-photo album and a calendar. Impacts will include increased quality of education seen in improved key STEAM competences and basic ICT and language skills of students as well as in strengthened teachers' profile.All participants will also develop greater respect towards diversity and understand the need to promote EU values.Long-term benefits will be the following: increased capacity of partner schools for organizing future EU projects, increased cooperation among members of school teams as well as between schools and local community, new interdisciplinary innovative activities that can be included in school curricula and the availability of all produced materials on Twinspace for future use and upgrade by all eTwinning members."

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