
Kite Solutions (Italy)
Kite Solutions (Italy)
12 Projects, page 1 of 3
assignment_turned_in Project2013 - 2016Partners:SYM, OFFIS EV, Trinity College Dublin, Ireland, VUT, HONEYWELL INTERNATIONAL SRO +3 partnersSYM,OFFIS EV,Trinity College Dublin, Ireland,VUT,HONEYWELL INTERNATIONAL SRO,Royal NLR,DLR,Kite Solutions (Italy)Funder: European Commission Project Code: 605141more_vert assignment_turned_in Project2013 - 2016Partners:Ecorys (Netherlands), TEKNOLOGIAN TUTKIMUSKESKUS VTT OY, NXP (Netherlands), Ecorys (United Kingdom), SICE +8 partnersEcorys (Netherlands),TEKNOLOGIAN TUTKIMUSKESKUS VTT OY,NXP (Netherlands),Ecorys (United Kingdom),SICE,FUNDACION CIDAUT,Loughborough University,FACTUM OHG,TNO,DYNNIQ PEEK TRAFFIC,Polis,Luleå University of Technology,Kite Solutions (Italy)Funder: European Commission Project Code: 321586more_vert Open Access Mandate for Publications and Research data assignment_turned_in Project2017 - 2018Partners:IFSTTAR, BRAINSTORM, University of Patras, CTAG, University of Leeds +2 partnersIFSTTAR,BRAINSTORM,University of Patras,CTAG,University of Leeds,SPARKS,Kite Solutions (Italy)Funder: European Commission Project Code: 732068Overall Budget: 1,183,120 EURFunder Contribution: 1,022,210 EURDriving style is seen not only to become a significant cause of greenhouse gas (GHG) and other air pollutant emissions but also a critical parameter regarding road safety, with huge social & financial adverse effects. GamECAR aims to develop a highly innovative and interactive Serious Games platform that will empower and guide users to adopt an eco-friendly driving style. This will be achieved, without distracting users from safe driving, through a multidisciplinary approach aiming at the development of a user friendly, unobtrusive multi-player gaming environment, where the users will not only play collaboratively/competitively using their mobile device but also using the car itself and their own bodies, thus turning eco-driving into an immersive and highly motivating experience. The sensing infrastructure of GamECAR will not only acquire data related to driving from an OBD sensor that will capture a complex set of parameters related to eco-driving, but will also sense environmental and physiological parameters of the driver, so as to better position the state of the system (car) in context (environment, user). The use of virtual user models and cognitive modeling of the users, will further boost personalization and adaptation of the game itself with respect to the needs of the individual driver. The GamECAR system will be quantified and evaluated in test campaigns with drivers in three different sites. Quantification campaigns serve system development and evaluation campaigns demonstrate usefulness and exploitation potential. Finally, the project has a clear exploitation plan through a balanced and highly complementary composition of SMEs that have specific roles in the development of the integrated GamECAR system. The impact of such a holistic and innovative approach is huge and the foundations laid here are expected to result in a widespread adoption of sensor-based gamification platforms in areas going far beyond eco-driving.
more_vert assignment_turned_in Project2009 - 2011Partners:Kite Solutions (Italy), VTI, Chalmers University of Technology, UVHC, BGU +2 partnersKite Solutions (Italy),VTI,Chalmers University of Technology,UVHC,BGU,University of Leeds,MTO SAKERHET 2010 ABFunder: European Commission Project Code: 218496more_vert assignment_turned_in Project2012 - 2015Partners:ALITALIA S.p.A., CORBALLIS, RRE, Trinity College Dublin, Ireland, Carr Comm +11 partnersALITALIA S.p.A.,CORBALLIS,RRE,Trinity College Dublin, Ireland,Carr Comm,Swedavia,Kite Solutions (Italy),KTH,Thalgo (France),Deep Blue (Italy),TUC,Innaxis Foundation & Research Institute,SAGA,ADR,LGAV,Jeppesen GmbHFunder: European Commission Project Code: 314822more_vert
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