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Interacting S.L.

Country: Spain

Interacting S.L.

3 Projects, page 1 of 1
  • Funder: European Commission Project Code: 2020-1-UK01-KA204-078950
    Funder Contribution: 263,980 EUR

    The aims of the project entitled Innovative Cultural Heritage the Root of European Identity (INTERACT) are gravitated in the same direction as the European Cultural Tourism sector policies, which are adopting innovative practices for tourists pursuing authentic cultural experiences. In addition to this is a commitment to improving service quality, promoting historical traditions, preserving local culture and boosting landscapes and heritage. Based on this approach, the INTERACT Project plans to utilise the transnational cultural tourism strategy promoted by the European Commission.The European Commission's goal is to implement a series of activities to improve professional and transferable skills, as well as create sustainable tourism services strategies, in order to boost the importance and increase the knowledge of the European Cultural Identity, making it affordable and accessible to a wider public, from across backgrounds and generations. INTERACT project intends to deliver innovative training and professional opportunities to educators as well as operators who are keen or already performing in the field of Cultural Heritage, through activities project-based learning of 28 months.The project will be managed by the coordinator FIND AN INTERNSHIP with the support of a consortium of partners. This consortium is comprised of organisation in the following fields:- Adult Education-Theater- Non- Verbal Communication-Tale practices-Digital Media related to tourismThe partner organisations plan to promote new innovative tools, guidelines, and practices in different EU countries and promote activities.The INTERACT partnership is as follow:- YOUTH EUROPE SERVICE from Italy-S.C PREDICT CSD from Romania- INTERACTING S.L from Spain-LOGOS POLSKA from PolandFIND AN INTERNSHIP from the UK (Coordinator).The project lifecycle will be based on the dispatching of tasks among all partners on the basis of timeline. In addition, an efficient process will enable the proactive participation of all the partners from the responsibility roles to the deliverables. All the tasks will be implemented with the input of the others. The main activities of the INTERACT project will be as follows:-Five Transnational Project Meeting (TPM): With the goal of starting the development of the project activities, dissemination strategies, developing and sharing good practices as well as intellectual outputs.- Joint Staff Training Event (JSTE): The joint staff training event will offer an opportunity to evaluate activities through testing and peer learning. The event will be attended by 15 participants (3 from each organisation) with the aim of developing an educational toolkit. The educational toolkit will be given to the participants of the final seminars. -Three Intellectual Outputs creation (IO):IO1- Theatrical Performances A series of theatrically guided tours with “guiding actors” wearing historical dresses, will talk about the principal historical and artistical points of interest of the European cities involved.IO2- Digital PlatformA Digital Platform with research material on the contents produced inside the project (to enhance the experience before and after the events).IO3-Experiential Augmented Reality appAn Experiential Augmented Reality app for mobile devices, connected to an analogic map/game to: - Experience real-time created contents - Guide the audience through the discovery of the imagined path with video - Animations- Dissemination of the project results: in the context of local multiplier events, during which the intellectual output will be presented and tested, opening the experience of public enjoyment of citizens, tourists, and local stakeholders.-Training Seminars: Will take place in each partner country at the end of the project activities. The purpose of the training seminars is to share the educational toolkit and train participants in order to be competitive entrepreneurs or employable in the Cultural Tourism market.Overall, all the activities of the INTERACT project intend to create a path to improve skills, knowledge, and experience in the field of cultural heritage. Furthermore, the project will explore intercultural communication and establish cultural heritage as important for our identity.

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  • Funder: European Commission Project Code: 2019-1-IT02-KA204-063152
    Funder Contribution: 102,675 EUR

    "The main purpose of ACTE is to exchange good practice methods regarding EDUCATION OF ACTIVE CITIZENSHIP. The resulting knowledge will be shared with stakeholders in all partner countries, through the production of project results. Skills in field of citizenship are considered by the EU (see the recommendation of 22 May 2018) one of the 8 key competences for lifelong learning, which, like the others, contributes to employability, personal fulfillment, health, to participation in public life and social inclusion. The recommendation defines citizenship skills as the ability to act as responsible citizens and to participate fully in civic and social life, based on an understanding of social, economic, legal and political structures and concepts as well as global evolution and sustainability. Hence the “intersectivity” of the main theme of the ACTE project and the possibility that the results of the project can be reused in different educational contexts (formal and non-formal), in different cultural and socio-political scenarios, in different levels of education and training.Citizenship education, using innovative methodologies and digital tools, can be inserted into different training programs and be useful to encourage active participation in public life, as well as inclusion, since it is a transversal competence, necessary to become active and aware citizens, able to share common values and to deal positively with each other.The partners are aware that the importance of educating to active citizenship does not only concern young people, but involves all age groups transversely, because it helps both young people and adults to exercise judgment and critical thinking, to develop a sense of individual and community responsibility, to be involved in local communities and in democracy at all levels.Even more in adults it can become an important tool, not only because ""learning to participate"" includes skills, such as digital literacy, self-entrepreneurship, social and intercultural awareness that are often lacking in that part of the so-called ""low skilled"" adult population, but also because it can be an effective tool for contrasting both social exclusion (including the phenomena of racism and intolerance that in recent years have increased in many EU countries), both functional and return illiteracy, that reducing the ability to understand the complex society in which we live, in fact limits the level of participation in public life and the use of democratic toolsThe results of the intense work of exchange of good practices, that will be carried out thanks to the ACTE project, will flow into the construction of an handbook, which will be published in the form of an E-Book and will be the main result and subject of dissemination. It will summarize all the good practices and methodologies analyzed, the research and input provided by the partners, in English and in the language of the partners .. The goal is to produce a useful tool, for this reason many (free) dowloads are provided by teachers, training centers and persons involved in various ways in adult education.For this reason, the partners will promote the dissemination of the results and products of the project, both in the national contexts of the six countries involved (ITALY, GERMANY, PORTUGAL, RUSSIAN FEDERATION, LATVIA and SPAIN), on European networks and platforms (eg EPALE, Europe Direct) involved in various ways in EU policies, so that other associations, social enterprises, training institutes and universities promote non-formal education initiatives for adults in the field of participation and active citizenship, also understood as bridges to formal education; towards the labor market and social inclusion."

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  • Funder: European Commission Project Code: 2018-1-ES01-KA204-050833
    Funder Contribution: 164,569 EUR

    Borders in the Mind is a project in the ambit of adult education which promotes the values of being a host and creates opportunities to explore and share the cultural heritage of neighbourhoods. The project was conceived and begun in pre COVID 19 situations with unprecedented mobility within Europe and a hunger to discover the previously unknown sides to cities and towns. Our objectives were to develop clear guidance for communities and organisations on how to create Discovery Events to give guests a genuine experience of the neighbourhood. We promote an inclusive understanding of cultural heritage, embracing both traditional and contemporary expressions, formal and informal.We began our work behind schedule as we had been on the waiting list and as soon as we were given funding, requested and were granted an extension, not as much as requested but we were happy to get to work. Actually most partners did not think the project would move from reserve list to funded and had made their yearly plans without factoring in BiM. The good will and commitment which has characterized this partnership from the outset allowed us to negotiate an accelerated start with a start up meeting, the joint staff training event and three further partnership meetings within the space of nine months. We completed work on our IO1 and IO2 and were well advanced with IO3 when the pandemic hit with its devastating consequences. We requested and were granted extensions to the project in the hope that we could once again bring our project to life and complete as much as possible.During lockdown and subsequent restrictions, partners met on a regular basis to discuss possible digital innovations and keep the spirit of the project alive. Digital meetings are minuted and worked to agenda. A fully digital version of Discovery was proposed where interacting with the public was reduced to the minimum and pre-recorded content could replace live interactions with stakeholders. Once travel restrictions began to ease the partnership decided to try to complete the project with one final mobility in Nicosia, Cyprus. We decided on Cyprus for the symbolic significance of its physical border. All partners agreed to finish their work on IO3 before travel.In our final meeting we plotted the pathway towards this report, finishing all work on time to upload to our website: www.borderinmind.euAll products of the project are stored there, you will find:Our main product, a series of “discovery events“, designed by participating adults to present to visitors from different neighbourhoods, cultures and countries.The process develops skills and self-confidence, enables and supports engagement in adult learning and training, encourages European identity, active citizenship and promotes entrepreneurship.To achieve these objectives we used interactive methodologies, collecting information from stakeholders to undertake audits mapping cultural heritage, social services, political boundaries and attitudes.We used this material to create innovative and entertaining discovery welcome events to the neighbourhoods and cultures of our project partners.Each partner contributed at least two Discovery Events documented in English and host languageWe also produced the following in English and project partner languages– A template for community based learning projects– Audits of the objective and subjective borders defining communities– Templates for “discovery events“ for neighbourhoods or institutions– A practical handbook describing methodology activities opportunities motivation and results– A training course for teachers with innovative methods materials and motivationIn addition we created and distributed a newsletter to coincide with each of our mobilities.We created a ‘digital calling card’, a multimedia short presentation of the project to be sent in advance of meetings or after when stakeholders request further information. This works as a tool in support of our dissemination strategy.All partners have worked to plan in dissemination of the project and its outcome with local, regional, national and international stakeholders. Many of the expected stakeholder and partner benefits from running Discovery Events have been put on hold because COVID restrictions do not allow groups to circulate freely and go into shops and businesses as was designed in IO3.However, the products and relationships are in place and once we can circulate freely the neighbourhood Discoveries will resume. The strong bond between partners encourages us to build future projects and build on the experiences of BiM.

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