
Blast Theory
Blast Theory
6 Projects, page 1 of 2
assignment_turned_in Project2010 - 2011Partners:Blast Theory, Blast Theory, University of Sheffield, [no title available], University of SheffieldBlast Theory,Blast Theory,University of Sheffield,[no title available],University of SheffieldFunder: UK Research and Innovation Project Code: AH/H014896/1Funder Contribution: 96,716 GBPIn recent years, a number of organizations within the field of electronic arts have devoted attention to the task of archiving and preserving, often transitory, electronic works of art and digital performances. These organizations have tried to address some of the problematic aspects of archiving and preserving electronic media, e.g. the research and development process that is often involved, user interactions, distributed authorship of the work, and dependency on hardware and software components, by developing documentation strategies and metadata models that aid in accessing the materials and increasing their interoperability. In addition interactive games and performances present particular challenges for capturing, archiving, and replaying. These challenges relate to the often distributed nature of the artwork, its open design, the multiple participants involved, and the heterogeneous nature of the data, e.g. audio files, video files, GPS data, generated by the performance. Trying to capture the live character of such performances is extremely difficult. Rider Spoke, the mixed reality interactive performance that we intend to archive and replay, was developed by the artists Blast Theory in collaboration with the Mixed Reality Laboratory at the University of Nottingham as part of the European research project Integrated Project of Pervasive Games (IPerg). We chose this particular work because it exemplifies the challenges posed by the documentation of interactive performance. A Rider Spoke performance takes place in both virtual and real spaces, and uses mobile technologies and locative media in dramaturgically complex ways. Since its launch in 2007 the work has so far been experienced by over 2000 participants in London, Athens, Brighton, Budapest; and most recently Sydney and Adelaide in 2009. Designed specifically for cyclists, Rider Spoke combines elements of performance, gameplay, and interactive technology by inviting participants to cycle through the streets of a city equipped with a handheld computer that is mounted to their bicycle. Like other performances, Rider Spoke contains a fixed set of parameters and rules within which game action takes place; unlike the scripted performance of a play, however, Rider Spoke is constituted as much by the emergent social and interpersonal interactions between 100 or more so players, as it is by players' following pre-specified game rules. Hence in the course of a single performance multiple players will use mobile and location-based technologies to mediate their interactions and in doing so generate different types of data that need to be captured in the archive, along with any materials relating to the research and development process that was used in the creation of the work, and any materials relating to the reception of the work e.g. reviews. In developing an archive from a heterogeneous set of materials, it is crucial that attention be given to developing a consistently assigned set of descriptors, i.e. a metadata scheme, in order to enable subsequent users of the archive to access the materials in a meaningful and orderly way. The main outcomes of the research will be: (i) an understanding of the problems and issues related to the capturing, archiving and replaying of interactive performances, specifically Rider Spoke (ii) a set of requirements for archiving and replaying Rider Spoke; collectively developed by the project team, along with contributions from archivists, and from humanities researchers. (iii) The construction of a metadata schema and vocabulary of terms for the consistent description of the materials in the archive (iv) a functional operational prototype that enables users to navigate within and cross each layer of the archive (v) outcomes and lessons learnt from the process of archiving and replaying Rider Spoke, and how this informs the capturing, archiving, and where appropriate replaying of electronic artworks and interactive performances in general.
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For further information contact us at helpdesk@openaire.euassignment_turned_in Project2008 - 2009Partners:UTS, UNIVERSITY OF READING, University of Exeter, UNIVERSITY OF EXETER, University of Cambridge +32 partnersUTS,UNIVERSITY OF READING,University of Exeter,UNIVERSITY OF EXETER,University of Cambridge,Newcastle University,Androme (Belgium),Decoda,Newcastle University,NTU,Androme,Studio AmaK,Blast Theory,QMUL,Proboscis,Studio AmaK,Blast Theory,University of Southampton,Teesside University,University of Glasgow,UNIVERSITY OF CAMBRIDGE,Decoda,University of Bath,University of Bath,University of Southampton,University of Cambridge,University of Exeter,Teesside University,GOLDSMITHS',BBK,Watershed Media Centre,University of Reading,University of Nottingham,University of Glasgow,Watershed,Proboscis,Goldsmiths University of LondonFunder: UK Research and Innovation Project Code: EP/G002088/1Funder Contribution: 210,363 GBPThe UK is world-renowned for its creative industries in areas as diverse as music, animation, and the performing and visual arts. However, the emergence of a new generation of social, pervasive and affective ICT promises to transform the creative landscape, raising major new challenges for both the creative industries and ICT research. This cluster therefore seeks to answer two closely related questions: what key challenges face the creative industries due to the emergence of a new generation of social, pervasive and affective ICT? and conversely, what long term challenges must be tackled by ICT research in order to support future creative industries?In answering these questions we also recognise that the creative industries have a distinctive character that challenges traditional models of research and business innovation. Specifically, the creative industries revolve around dynamic and often unorthodox coalitions, whereby numerous small and micro-businesses come together for the duration of a single project, then disband and form new partnerships for the next project. Unlike larger companies, it can be extremely challenging to engage such dynamic creative networks in traditional long-term term EPSRC-funded research projects. Our cluster therefore also addresses a third question: how can we better engage small creative companies in research and knowledge transfer, and especially how can we establish new interdisciplinary approaches across ICT, the arts and humanities and the social sciences that support 'practice-led' approaches to research?In order to tackle these questions, our cluster brings together practitioners from the creative industries with researchers from varied traditions that span ICT, the arts and humanities, the social sciences, and business studies. Together these partners will engage in a year-long programme of activities that include:- a series of workshops (open events, ateliers and sandpits) to build new a community of researchers and users, explore research agendas and processes, and generate seed proposals. At the time of writing, our community stands at twenty-one partners and we expect this to increase considerably over the year.- four practice projects that will explore new ways of working by engaging in and studying focused short-term practical activities addressing different sectors of the creative industries including music, pervasive media and animation;- two troubadour studies that reflect on different approaches to research and knowledge transfer across a wide range of past and ongoing projects; - funding a focused team of researchers to distil the results of these activities into a research framework for the creative industries that combines a forward-looking research agenda with guidelines for new models of collaboration.The outputs of these activities will be: the formation of a new interdisciplinary community of researchers and creative users that is ready to undertake future research projects; a set of seed proposals ready to be developed into full-blown proposals for EPSRC, TSB and other research funders as part the Digital Economy programme; and a coherent agenda for long-term ICT research in the creative industries.
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For further information contact us at helpdesk@openaire.euassignment_turned_in Project2009 - 2018Partners:Active Ingredient, AOS Technology Ltd, OS, HP Research Laboratories, The Corporation of Trinity House +58 partnersActive Ingredient,AOS Technology Ltd,OS,HP Research Laboratories,The Corporation of Trinity House,fhios ltd,Aerial,Thales (United Kingdom),Network Rail Ltd,URS/Scott Wilson,Palo Alto Research Center,Blast Theory,Eurocontrol,Active Ingredient,Nokia Research Centre,Consultant To Government and Industry (United Kingdom),Innovate UK,EADS Astrium,Location and Timing KTN,NOTTINGHAM SCIENTIFIC LTD,SERCO,Hewlett-Packard (United Kingdom),innovITS,BT Group (United Kingdom),Aerial,Blast Theory,Nottingham Scientific Ltd,The Corporation of Trinity House,University of Nottingham,EADS Astrium,L3Harris (United Kingdom),GCS,Microsoft Research (United Kingdom),Logica Plc,Ordnance Survey,Trinity House,IBM Watson Research Centre,Network Rail,Guidance Group (UK),innovITS,British Broadcasting Corporation (United Kingdom),NTU,fhios ltd,MICROSOFT RESEARCH LIMITED,Airbus (United Kingdom),Serco (United Kingdom),HP Research Laboratories,BBC,British Telecommunications plc,URS Corporation (United Kingdom),Eurocontrol,IBM,TRTUK,Microsoft (United States),Thales Research and Technology UK Ltd,Nokia (Finland),Microsoft Research,HW Communications Ltd,SERCO,AVANTI COMMUNICATIONS LTD,Nottingham Scientific (United Kingdom),PARC,BT Group (United Kingdom)Funder: UK Research and Innovation Project Code: EP/G037574/1Funder Contribution: 5,703,940 GBPThe emergence of a global ubiquitous computing environment in which each of us routinely interacts with many thousands of interconnected computers embedded into the everyday world around us will transform the ways in which we work, travel, learn, entertain ourselves and socialise. Ubiquitous computing will be the engine that drives our future digital economy, stimulating new forms of digital business and transforming existing ones.However, ubiquitous computing also carries considerable risks in terms of societal acceptance and a lack of established models of innovation and wealth creation, so that unlocking its potential is far from straightforward. In order to ensure that the UK reaps the benefits of ubiquitous computing while avoiding its risks, we must address three fundamental challenges. First, we need to pursue a new technical research agenda for the widespread adoption of ubiquitous computing. Second, we must understand and design for an increasingly diverse population of users. Third, we need to establish new paths to innovation in digital business. Meeting these challenges requires a new generation of researchers with interdisciplinary skills in the technical and human centred aspects of ubiquitous computing and transferable skills in research, innovation and societal impact.Our doctoral training centre for Ubiquitous Computing in the Digital Economy will develop a cohort of interdisciplinary researchers who have been exposed to new research methods and paradigms within a creative and adventurous culture so as to provide the future leadership in research and knowledge transfer that is necessary to secure the transformative potential of ubiquitous computing for the UK digital economy. To achieve this we will work across traditional research boundaries; encourage students to adopt an end-to-end perspective on innovation; promote creativity and adventure in research; and place engagement with society, industry and key stakeholders at the core of our programme.Our proposal brings together a unique pool of researchers with extensive expertise in the technologies of ubiquitous and location based computing, user-centred design, societal understanding, and research and training in innovation and leadership. It also involves a wide spectrum of industry partners from across the value chain for ubiquitous computing, spanning positioning, communications, devices, middleware, databases, design, and our two driving market sectors of the creative industries and transportation.Our training programme is based on the approach of personalised pathways that develop individual students' interdisciplinary and transferable skills, and that produce a personal portfolio to showcase the skills and experience gained alongside the more traditional PhD thesis. It includes a flexible taught programme that emphasises student-led seminars, short-fat modules, training projects and e-learning as delivery mechanisms that are suited to PhD training; an industrial internship scheme under which students spend three months working at an industrial partner; and a PhD research project that builds on a proposal developed during the first year of training and that is supported by multiple supervisors from different disciplines with industry involvement. Our DTC will foster a community of researchers through a dedicated shared space, a programme of community building events, training for supervisors and well as students, funding for a student society, and an alumni programme.
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For further information contact us at helpdesk@openaire.euassignment_turned_in Project2015 - 2021Partners:Unilever (United Kingdom), B3 Media, Satellite Applications Catapult, Experian (United Kingdom), Urban Angel +65 partnersUnilever (United Kingdom),B3 Media,Satellite Applications Catapult,Experian (United Kingdom),Urban Angel,Open Knowledge Foundation,Premier Foods Group Ltd,BT Group (United Kingdom),Aerial,National Ice Centre,University of Nottingham,Nexor Ltd,NHS National Insti for Health Researh,Carbon Trust,National Ice Centre,NCCL Galleries of Justice,Mudlark,E.ON E&P UK Ltd,Medikidz,Unilever UK Central Resources Ltd,NCCL Galleries of Justice,Transport Systems Catapult,Integrated Transport Planning,Unilever UK Central Resources Ltd,British Broadcasting Corporation - BBC,Experian,Open Knowledge (United Kingdom),Nexor (United Kingdom),Mudlark,B3 Media,Broadway,SIEMENS PLC,Royal College of Physicians,BT Group (United Kingdom),Demographic User Group,MARKS AND SPENCER PLC,Royal College of Physicians,Open Rights Group,Medikidz,Creative Quarter Company,Premier Foods (United Kingdom),Urban Angel,E ON Central Networks plc,Ordnance Survey,Marks and Spencer (United Kingdom),Satellite Applications Catapult,BBC,British Telecommunications plc,Boots Company plc,NHS National Insti for Health Researh,OS,ORG,Creative Quarter Company,Broadway Cinema,Aerial,Carbon Trust,Blast Theory,Experian,NTU,Transport Systems Catapult,Tate,Siemens plc (UK),Demographic User Group,Walgreens Boots Alliance (United Kingdom),Blast Theory,Boots Company Plc,Integrated Transport Planning,Tate,British Broadcasting Corporation (United Kingdom),National Institute for Health ResearchFunder: UK Research and Innovation Project Code: EP/M02315X/1Funder Contribution: 4,062,950 GBPHorizon is a multidisciplinary centre for Digital Economy (DE) research and impact. We balance the development of new technologies to capture and analyse human data, with explorations of how these can be used to deliver powerful experiences to people, with an awareness and understanding of the human and social values that must underpin these. We follow a user-centred approach, undertaking research in the wild based on principles of open innovation. In its first phase, Horizon has established a core team of over 50 researchers and has reached out to build a wider network of 35 academic and 200 industry, public and third-sector partners. We have established a Centre for Doctoral Training and inaugurated the DE All Hands series of conferences and national DE CDT Summer School. World-class scientific outputs in diverse disciplines have been balanced with economic, cultural and societal impact. This proposal builds on this critical mass to enable a step-change in Horizon's translational research and impact. We respond to the changing nature of the digital economy as it matures, as the social, physical and digital become blended and as human data becomes an increasingly valuable asset. We offer a vision in which human data enables the creation and delivery of highly personal experiences. We propose to address three major challenges. The first is to establish new technologies that collect and interpret our human data in a more transparent way. The second is to be able to better understand and design new kinds of experiences that employ these technologies to promote the values of personal fulfilment, wellbeing and sustainability. The third is to address key ethical challenges around design for privacy and new models of ownership. We will work closely with a range of external partners whose interests span: computing and analytics; social policy; and diverse sectors of the DE including creative industries, retail, fast moving consumer goods, finance, energy, transportation and healthcare. We will engage these through a programme of agile translational research projects. These will be integrated into an overarching strategic impact campaign that revolves around three flagships. In turn, these will be supported by two further programmes; one targeted at sustaining the wider DE community and the second at developing the capacity of our researchers to deliver translational research and impact.
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For further information contact us at helpdesk@openaire.euassignment_turned_in Project2009 - 2015Partners:Airbus (United Kingdom), Alton Towers Resort, OS, Accelerate Nottingham, Infoterra Ltd +74 partnersAirbus (United Kingdom),Alton Towers Resort,OS,Accelerate Nottingham,Infoterra Ltd,ScienceScope,Active Ingredient,Leica Geosystems Ltd,Broadway Media Centre,British Broadcasting Corporation (United Kingdom),Sharp Laboratories of Europe (United Kingdom),East Midlands Development Agency,Innovate UK,Consultant To Government and Industry (United Kingdom),Location and Timing KTN,Experian2,Institute of Practitioners in Advertising,Invensys,ScienceScope,Nottingham City Council,GRL,East Midlands Development Agency,Greater Nottingham Partnership,NOTTINGHAM CITY COUNCIL,Nottingham City Council,Network Rail,Blast Theory,The SEA,HW Communications (United Kingdom),Experian,JAGUAR LAND ROVER LIMITED,Tenet Technology Ltd,British Library,Aerial,Invensys Rail Group,Jaguar Cars,Radiator Festival,EADS Astrium,L3Harris (United Kingdom),Greater Nottingham Partnership,Alton Towers Resort,BT Group,BL,BT Group,Ordnance Survey,AOS Technology Ltd,HWC,Tata Motors (United Kingdom),Active Ingredient,The SEA,BT Group (United Kingdom),Aerial,Oracle (United States),Ingenuity Programme,Logica Plc,ScienceScope (United Kingdom),OGC Inc,Blast Theory,Inst of Practitioners in Advertising,Accelerate Nottingham,Leica Microsystems (United Kingdom),OGC Inc,Robocoaster Limited,Infoterra Ltd,Tenet Technology Ltd,EADS Astrium,Oracle Corporation,NTU,Radiator Festival,Creative Industries KTN,Ingenuity Programme,BBC,Oracle (United States),Sharp Laboratories of Europe Ltd,University of Nottingham,British Library,Northwest Inst for Bio-Health Informatic,Northwest Inst for Bio-Health Informatic,Network Rail LtdFunder: UK Research and Innovation Project Code: EP/G065802/1Funder Contribution: 12,610,100 GBPHorizon will tackle the challenge of harnessing the power of ubiquitous computing for the digital economy in a way that is acceptable to our society and increases the quality of life for all. This will involve establishing a world-leading and sustainable centre of excellence for research and knowledge transfer for the ubiquitous digital economy. Horizon will conduct a five-year programme of research into the key scientific challenges involved in the widespread adoption of ubiquitous computing; collaborate with users to create, demonstrate and study next generation services; deliver a knowledge transfer programme that ensures that the results of our research are fully connected to the digital economy; train a new generation of researchers to meet the demands of industry for skilled interdisciplinary staff; engage with policy makers and the wider public in order to address societal concerns; and provide a focal point for international, national and regional research in this area.Horizon will exploit the distinctive nature of hub funding to develop a unique approach to this challenge. Our Collaborative Research Programme will be driven by the overarching concept of a lifelong contextual footprint, the idea that each of us throughout our lifetimes will lay down a digital trail that captures our patterns of interaction with digital services. Our research will explore the major infrastructural, human and business challenges associated with this concept, adopting a unique multidisciplinary approach that integrates insights from computer science, psychology, sociology, business, economics and the arts and humanities. We will collaborate with over 30 users from different sectors of the Digital Economy in order to create, deploy and study a series of next generation services 'in the wild' so as to drive our underlying research. We will initially focus on the creative industries and transportation sectors, but subsequently extend our focus to additional sectors in partnership with other hubs and major initiatives. In parallel, our Transformation Programme will drive knowledge transfer and long-term economic impact through partnership management, public engagement, international outreach, incubation of new ventures, the transfer of people, and training for 24 associated PhD students, funded by the University.Our team draws on leading groups at Nottingham spanning computer science, engineering, business, psychology and sociology, complemented by expertise at two spokes: distributed systems and communications at Cambridge, and mathematical modelling and advertising at Reading. A series of further mini-spokes will enable us to introduce other key individuals through hub fellowships.These multiple disciplines and partners will be brought together in a new centre at Nottingham where they will be able to engage with a critical-mass cohort of research staff and students to explore innovative and challenging new projects. The Hub will be directed by Professor Derek McAuley who brings extensive experience of working in academia, directing major industrial research laboratories, and also launching spin-out companies. He will be supported by Professor Tom Rodden, an EPSRC Senior Research Fellow who previously directed the Equator IRC. The net result will be a unique partnership between EPSRC, industry, the public, and the University, with the latter committing 16M of its own funds to match the 12M requested from EPSRC.
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