
FRI
9 Projects, page 1 of 2
assignment_turned_in ProjectPartners:SINDICATO DE MARINHA MERCANTE AGENCIAS DE VIAGENS TRANSITARIOS E PESCA, FRI, AEPTL - ASSOCIAÇAO PARA O ENSINO PROFISSIONAL EM TRANSPORTES E LOGISTICA, ENCLAVE FORMACION SL, TUV THURINGEN ITALIA SRL +7 partnersSINDICATO DE MARINHA MERCANTE AGENCIAS DE VIAGENS TRANSITARIOS E PESCA,FRI,AEPTL - ASSOCIAÇAO PARA O ENSINO PROFISSIONAL EM TRANSPORTES E LOGISTICA,ENCLAVE FORMACION SL,TUV THURINGEN ITALIA SRL,RT,IEFP,UAlg,SERVICIO PUBLICO DE EMPLEO DE CASTILLA Y LEON (ECYL),CÁMARA OFICIAL DE COMERCIO E INDUSTRIA DE VALLADOLID,NYU,INSTITUTE FOR BUSINESS COMPETITIVENESS OF CASTILLAFunder: European Commission Project Code: 562653-EPP-1-2015-1-IT-EPPKA2-SSAFunder Contribution: 825,438 EURThe VECTOR project aimed at defining a high skilled professional profile and the related curriculum of Destination Manager valid for the tourism sector. The specific objectives of the project were:a) to explore the skills needs in tourism and exchange good practices, knowledge and experience among partners;b) to design an EQF based set of educational standards for destination managers based on project findings, on current European VET developments (with a strong focus on labour market needs;c) to develop an innovative and joined training curriculum related to the Destination Manager profile using the ECVET approach and EQAVET principles to be included in an online course (e-learning platform);d) to organize a pilot phase in Spain and Italy involving 24 trainees to test some of the most crucial and innovative modules included in the DM training curriculum. e) to validate the Destination Manager profile and related training curriculum.The project started its activities by developing an in-depth skills survey, addressing almost 500 stakeholders from all around Europe, in order to gather all the information related to the labour market needs and to analyze the skills and competences that were suitable for the Destination Manager profile. The following step has been the development of a survey, at the European level, related to the existing curriculums in the tourism sector (belonging to the 5th and 6th EQF level) in order to develop a synoptic reading of them as well as to identify evidence of mismatch between market needs and students performance.The DM profile has been designed as a standard: In this Standard, a competence is defined and assessed as a process. Each competence is conceived as the sum of different processes. In this way it was easier to link the profile with the DM curriculum structured, following the ECVET methodology, as a series of unit of learning outcomes. The competences are:1) To analyse the market and the touristic trend, getting the features of the touristic demand and offer.2) To organise the resources (natural/historical/cultural/economical) of the destination, also by achieving the engagement of the local stakeholders.3) To coordinate actors and stakeholders, by creating a network, identifying common goals and negotiating the different needs of the parties involved.4) To promote the territory. The DM takes promotional actions in order to enhance the touristic offer according to the demand of the various customers, increasing their motivation towards the attractiveness of the territory.5) To manage and solve problems, by monitoring profits and expenses, assuring the quality of the service provided and managing time and costs.After the definition of the profile it was possible to structure the related DM curriculum and the learning contents. The curriculum was object of a pilot-testing process, carried-on involving 24 students from all around Europe. that helped the consortium to test effectively the training course not only from the contents point of view, but also analysing the most suitable supply modalities of the course aimed at increasing the possibility for workers to join the DM course.The dissemination of the results has been done at the national and international level, designing 2 work packages dedicated on such topic. The consortium put particular attention in involving key stakeholders at regional/national level during the dissemination events, signing Memorandum of Understanding with such key players during three international conference on Destination Management held in the 3 partners’ countries. These agreements are an evidence of the work developed to assure a future to the project outputs beyond the project lifespan. Furthermore, at the international level, the consortium capitalized the project joining international conferences/events organized by its associated partners as well as cooperating fruitfully with other 3 Erasmus+ project focued on tourism.
more_vert assignment_turned_in Project2013 - 2016Partners:ARoTT, RT, CCDRLVT, NORTH EAST REGIONAL DEVELOPMENT AGENCY, Generalitat Valenciana +22 partnersARoTT,RT,CCDRLVT,NORTH EAST REGIONAL DEVELOPMENT AGENCY,Generalitat Valenciana,AGENEAL,LCM,ISESP,UPV,LOGISTEMA,CORE SRL,T3,University of Craiova,IMPIVA,ALEPH SRL,MOVUS,EMEL,METRO SRL,Liberologico Srl,CADE,PE,FRI,IPN,COMUNE DI FIRENZE,IPA-SA,Ayuntamiento de Castellón de la Plana,DUMAGASFunder: European Commission Project Code: 319918more_vert Open Access Mandate for Publications and Research data assignment_turned_in Project2025 - 2027Partners:Ascanio Entertainment Limited, ARTEX S.CONS.R.L., University Of Thessaly, University of Florence, MOVERSE IKE +8 partnersAscanio Entertainment Limited,ARTEX S.CONS.R.L.,University Of Thessaly,University of Florence,MOVERSE IKE,FRI,THE TALL SHIP GLENLEE TRUST,G-CORE LABS,University of Glasgow,MASSIVE DYNAMIC SWEDEN,POLITISTICA HERITAGE TRAINING,Bi2S Ltd,SIDROCO HOLDINGS LIMITEDFunder: European Commission Project Code: 101178099Funder Contribution: 3,299,420 EURCreative industries encompass a diverse array of sectors, including arts, craftsmanship, media, design, advertising, software, and more. Current research trends often focus on addressing various challenges and opportunities within these industries. One prevalent area of study involves examining the impact of emerging technologies on creative processes, particularly in terms of technological advancements and innovation. Artificial Intelligence (AI), Generative AI, Internet of Senses and Digital Twins (DTs) are key technologies frequently explored in this context. By leveraging these technologies within a virtual immersive world, there is potential to create an innovative platform that opens up opportunities for novel services in the Cultural and Creative Industries (CCIs) domain. ELLIE aims to support CCIs in enhancing their portfolios by providing a universal platform that integrates multiple high-impact technologies like the above and immersive worlds. This platform seeks to facilitate the creation of new user experiences, simplify the development of creative products, and better understand user needs. ELLIE's overarching objective is to offer a comprehensive solution that aids in the delivery of advanced services and expedites the production of new products. This initiative empowers stakeholders to streamline the workflow of service and product creation. Through the combination of the above technologies, ELLIE supports innovative and automated processes, ultimately providing end users with high-quality experiences.
more_vert assignment_turned_in ProjectPartners:ISTANBUL GOVERNORSHIP, MINDSHIFT TALENT ADVISORY LDA, INNOQUALITY SYSTEMS LIMITED, AGRUPACION EMPRESARIAL INNOVADORA PARA LA CONSTRUCCION EFICIENTE, INFODEF +1 partnersISTANBUL GOVERNORSHIP,MINDSHIFT TALENT ADVISORY LDA,INNOQUALITY SYSTEMS LIMITED,AGRUPACION EMPRESARIAL INNOVADORA PARA LA CONSTRUCCION EFICIENTE,INFODEF,FRIFunder: European Commission Project Code: 2020-1-ES01-KA202-083065Funder Contribution: 349,250 EURIn 2015, all the Members from the United Nations signed an agreement to implement the 2030 Agenda. The Agenda included 17 Sustainable Development Goals (SDG) to be reached by 2030 and a ‘call on all businesses to apply their creativity and innovation to solving sustainable development challenges.’ Despite the growing interest from businesses in sustainable innovation, the SDGs are largely new territory for Small and Medium-sized Enterprises (SMEs). Nevertheless, as it has been recognized by the European Commission, the SDG can only be achieved if countries manage to build up supporting systems for SMEs, including the provision of capacity building programmes addressed to them.SME Green Skills HUB project is a European multi-stakeholder partnership and a learning network between SMEs, sectorial clusters, regional governments, HEI, and VET providers from five European countries, Spain, Ireland, Portugal, Turkey and Italy. They have worked together to identify common needs and challenges and key areas of intervention in order to achieve the main AIM of the project: support the implementation of the Sustainable Development Goals in SMEs through VET.During the preliminary analysis partners have identified two main FACTORS FOR SUCCESS:(1) The ability to adapt the SDGs to the context and situation within which each business operates, that will require expert support to SMEs staff from VET teachers, trainers and mentors, skilled to provide initial and/or continuing training to them.(2) The use of effective and innovative training approaches and pedagogies for work place learning in SMEs, as traditional employee training and onboarding processes can become monotonous, resulting in diminishing engagement and poorer results.Based on this analysis, the partners have set the following OBJECTIVES for the project:- To co-define a structured set of competencies on implementing the SDGs in SMEs following ECVET and EU standard methods: the IO1 European Framework of Competencies.- To co-design, test and implement a next-generation ICT-based educative tool to provide OER, including training contents and VOOC, on implementing the SDGs in SMEs through VET: the IO2 SME Green Skills HUB Virtual Campus- To co-create, test and implement a digital assessment tool to evaluate competences on the implementation of the SDGs in SMEs through VET: the IO4 Mobile Assessment App.- To elaborate a policy set of recommendations to promote transparency and recognition of skills on the topic of the project: the IO4 Guidelines to promote transparency and recognition of skills to implement SDGs in SMEs.- To establish a European multi-stakeholder community of practice on supporting the implementation of the SDGs in SMEs and the further development of green skills in SMEs staff: the SME Green Skills HUB.The project will also apply the following INNOVATIVE TRAINING APPROACHES and PEDAGOGIES for work-place learning in SMEs:- NEXT-GENERATION TRAINING SOLUTIONS, which have a modern User Interface (UI) for the learner; offers high-level interactions; promotes social, active learning; enables high-resolution formative assessment; enables personalized experiences; offers mobile compatibility.- GAMIFICATION, to integrate principles of play and positive competition into employee training to create a training experience that holds the employee’s attention and motivates them.- Innovative WORK-BASED LEARNING APPROACHES, to increase the extent to which work is learning-rich within the workplace, including encouraging people to reflect on their experience; peer guidance by other workers; demonstration and practice; simulation; and problem solving; all these techniques can be integrated with the normal cycle of work and production.SME Green Skills HUB will involve 74 VET teachers, trainers and mentors, TARGET USERS of the project (24 partners’ staff /30 experts involved / 20 participants in pilots). The project will directly involve and benefit 100 SMEs staff, TARGET BENEFICIARIES participating in pilots. 385 stakeholders will be directly involved at local, regional, national and European level, and the project will reach a minimum audience of 1000 recipients through dissemination activities.The project will have a positive impact in: (i) partner organizations, SMEs, and other VET stakeholders in Europe, that will count with an innovative set of VET tools to support the implementation of the SDGs in SMEs (ii) VET teachers, trainers and mentors, acquiring new skills and opportunities for recognition and professional development (iii) SMEs staff, accessing to new opportunities for training and upskilling in green related skills. The expected impact of the project is a raised awareness about: (I) the importance and value of the SDGs; (ii) the opportunities derived from the implementation of the SDGs in business strategies: (III) the role of VET in the fight against global warming and environmental transition.
more_vert Open Access Mandate for Publications assignment_turned_in Project2016 - 2018Partners:Lund University, GALDON SOFTWARE, VINNOVA, Ca Foscari University of Venice, Karlsruhe University of Applied Sciences +11 partnersLund University,GALDON SOFTWARE,VINNOVA,Ca Foscari University of Venice,Karlsruhe University of Applied Sciences,STEINBEIS TRANSFERZENTREN GMBH AN DER HOCHSCHULE KARLSRUHE,UM,UCV EIC,RIEKE PACKAGING SYSTEMS LIMITED,Aston University,CEPS,University of Birmingham,UGR,FRI,BASIC,University of NeuchâtelFunder: European Commission Project Code: 691192Overall Budget: 1,057,500 EURFunder Contribution: 1,057,500 EURMAKERS will bring together leaders from business, academia and policy to study issues related to the drivers and dynamics of sustaining the competitiveness of EU manufacturing sectors. The project’s innovative research, training and mobility activities will address key concerns related to the historic opportunity for the EU to lead a manufacturing renaissance that not only upgrades existing manufacturing competences but, more importantly, develops new technological capabilities across EU regions to support regional industrial resilience for more distributed and sustainable socio-economic growth and prosperity. MAKERS will create a multi-stakeholder platform to discuss the current understanding of issues related to manufacturing renaissance, including (1) the role of small, medium and large manufacturing firms and local production systems plugged into local-global value chains; (2) what are the drivers and processes for innovation, technological capabilities and technology transfer from research intuitions to firms; (3) trends in reshoring and nearshoring and the potentials for re-industrialisation and shorter value chains; (4) the impact of the socio-economic-environmental sustainability agenda on EU competitiveness; (5) skills requirements and training; and finally (6) how policy can ensure the competitiveness of EU manufacturing sectors for more distributed and sustainable socio-economic growth and prosperity. MAKERS’ training programme comprises: 1) annual summer schools that will cover the breadth of the issues above and address methodological requirements; 2) work package-specific Business/Academia/Policy (BAP) workshops; 3) dissemination activities within the network in conjunction with mobility, such as presentations at faculty seminar series, and doctoral level guest lectures; 4) dissemination activities at events outside the network, such as presentations at international conferences, policy fora and multi-media engagement.
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