Powered by OpenAIRE graph
Found an issue? Give us feedback

Tampereen Aikuiskoulutussäätiö sr

Country: Finland

Tampereen Aikuiskoulutussäätiö sr

Funder
Top 100 values are shown in the filters
Results number
arrow_drop_down
9 Projects, page 1 of 2
  • Funder: European Commission Project Code: 2018-1-FI01-KA202-047312
    Funder Contribution: 216,600 EUR

    The Digitalized Learning Path for Educational Organizations (Learning Path) project was based on the European Framework for the Digital Competence of Educators (DigCompEdu). The framework was used as a transnational reference providing a common framework, which was helpful for the cooperation, as project partners were able to compare and assess each other’s results. The project focused on 3 development paths for enhancing digital skills and competences in educational organizations. All paths contain concrete results, which are available on the project website eulearningpath.com.1)The Organizational Learning Path focused on organizational strategies, “road maps”, and each project partner developed their own organizational road map. The road maps focused on enhancing the organization’s digital capacity and defining focus areas and competence levels for teachers’ digital competence development and CPD activities. Partners tested various CPD activities and based on the experiments created/updated their strategies. The DigCompEdu framework helped focus on relevant competence areas, instead of specific digital tools/programs. This was crucial, as digital tools and programs change sometimes quite fast, whereas the competence areas are more constant. Another important aspect was the involvement and commitment of top management. This ensured that the development work was integrated into the core operations of the organizations already during the project and would continue also after the project.2)The Personal Learning Path for teachers/trainers focused on developing a model for individual competence development based on existing skills/competences and designing the path onwards according to individual needs and interests. The personal path is developed on top of org. requirements and starts from individual competence assessment. Based on self-assessment and current proficiency level, the teachers designed their personal paths with individual objectives and suitable CPD activities. Experiments of various CPD activities included in-house-trainings, online trainings, mentoring, facilitated workshops etc. and they utilized service design approach, in which the end-users were involved in the development of their own CPD activities. Based on these experiments each organization developed their training scheme for digital competence development.Proceeding with small steps, sharing experiences and developing together were essential factors in succeeding and creating motivation to go further. Validation of developed competences can be difficult in informal education and here the experimentation with Open Badges proved rather interesting. Open Badges (micro-credentials) can be rewarded for acquiring certain competences and the validation can be a motivational factor for pursuing the next goals. 3)The third development path focused on stakeholders. The project platform, eulearningpath.com, was established already at the beginning of the project to continuously engage interested parties and share development steps and results in real time. The Platform is an open online resource and will remain so also after the project. Final models and best practices are described on the website, as well as e.g. blog postings on development steps and activities taken. The best practice models can be used as such in other educational organizations, but can also be adapted and implemented in any type of organization. Therefore the dissemination activities also focused on workplace instructors, cooperative companies and HR-reps of business organizations. At the start of the project all 5 partners were in different stages of digital development and with the common framework and cooperation had a possibility to reflect and compare their stages and receive valuable feedback and insights from each other. The partners tested and evaluated different competence assessment tools and concluded that the DigCompEdu-tools SELFIE and CheckIn are most suitable for educational organizations. The work of the project group was efficient and rewarding. The structure of the project, agile & flexible development, was considered suitable as it enabled continuous monitoring of progress and quick reactions to needed adaptations.The involvement of top management proved to be crucial, as all partners are now even more committed to the continuous development of digital capacity, skills and competences. The teachers involved gave positive feedback for being able to participate in the design and experimenting of their own CPD activities and emphasized the importance of management’s support and provided possibilities. The common consensus after the project was that the Learning Path models are practical, current, and can be used as a basis for digital competence development in any organization. Developing teachers’ digital competences step-by-step according to individual needs and interests, on top of organizational minimum requirements, is efficient and motivative.

    more_vert
  • Funder: European Commission Project Code: 2020-1-UK01-KA204-079163
    Funder Contribution: 293,135 EUR

    TITAN project contributes to the EU goal of leading the implementation of the 2030 Agenda by supporting individuals and SMEs in acquiring relevant Sustainably Leadership & Innovation skills to be implemented in working context, for achieving the Sustainable Development Goals while maintaining their value proposition. This project focuses on SMEs since they “are the backbone of Europe economy” and represent 99% of all businesses in Europe (EC). TITAN objectives are a) to develop and implement an innovative competence matrix and learning materials on Sustainably Leadership & Innovation focused on management & leadership emergent and complementary topics such as Emotional and Spiritual Intelligences, Responsible Innovation (RI), workplace innovation, ethics, environment sustainability, intercultural teams management and cooperation, and others; b) to develop and implements two complementary Sustainably Leadership & Innovation assessment tools; c) to develop a video guide (OER) with helpful tips and tools on how to support workers on gaining Sustainably Responsible Leadership & Innovation skills, at all levels.Learning course pilots are expected to have at least 60 participants overall, who are a) employees on executive and management level and intrinsic leaders inside the company, b) skilled or qualified adults who want to upskill into Sustainably Responsible Leadership and Innovation areas, c) unemployed qualified people in need to start a reskilling path. Tools will be tested among 6 SMEs and their workforce. The video guide for training target groups are workers on management and executive level, as well as senior workers, HR staff and other workers inside the organisation.TITAN will implement a Pop-up Session: Adopting and holistic approach in leadership & innovation (C1) with 12 trainers and staff from the partners organisations who will engage in multiple exercises where the skills present on Sustainably Leadership & Innovation will be trained.Five National Conferences (E1-E5) will be organised in Portugal, Denmark, Finland, Greece and Cyprus to enhance TITAN products exploitation potential, at the end of the project. One Final Conference (E6) will be organised by the project coordinator to maximize the project impact at national and European levels.TITAN will impact at local level: a) Involve Education and training providers, SMEs, entrepreneurs, innovation hubs, businesses accelerators and incubators, associated partners and entrepreneurship education networks; b) Make the project results available to Education and Training Providers to guarantee the exploitation of results; c) Increase learners achievements; d) Increase SMEs value proposition; e) Increase the skills of the local/regional workforce; f) Increase the skills of educators/mentors within companies; g) Contribute to SDG, in particular 4. Quality Education, 8. Decent work and economic growth, 9. Industry, innovation & infrastructure, 11. Sustainable cities and communities, 12. Responsible consumption and production, 13. Climate action and 17. partnership for the goals. At National level: a)Raise awareness of education and training opportunities within the Erasmus+ programme, with a special emphasis for lifelong learning in the field of Adult Education in Sustainably Responsible Leadership & Innovation; b) Encourage stakeholders to promote a more digital learning approach, specially microlearning, with a tailor made approach which will, in time, reflect on their skills and competencies and, consequently, on the workforce performance. At European level: a) Adoption of the project results; b) Promote educators and trainers key digital competences; c) Encourage self-development and lifelong learning opportunities for all; d) Increase the opportunities for sustainable growth within European SMEs; e) Promote European Cooperation among different organisations; f) Promote a mindset change in the way the learning experience is designed and delivered. At International level: a) Position European SMEs has leaders on the pathway for sustainable growth.Long term benefits include a better prepared European workforce to deal with the uncertain scenarios Europe will face and the kind of leadership skills European citizens need to create value inside SMEs while taking into consideration an holistic approach to sustainability.Intellectual Outputs:IO1 - TITAN Sustainably Responsible Leadership & Innovation curriculumIO2 - TITAN Sustainably Responsible Leadership & Innovation e-learning materialsIO3 - TITAN Sustainably Responsible Leadership & Innovation assessment toolkitIO4 - TITAN Sustainably Responsible Leadership & Innovation Video Guide for Training

    more_vert
  • Funder: European Commission Project Code: 2020-1-DK01-KA204-075162
    Funder Contribution: 280,429 EUR

    “Early school leaving” and student retention is a challenge amongst educational institutions across Europe. Students who have dropped out of school struggle with lower employment rates and lower participation in adult education for the rest of their lives. This means, that there is lasting and possible devastating effect on the individual pathways in life of early school leaving. Traditionally the approach to student retention has been reactive; when the student has been missing classes for some period of time, the school initiates a plan for “bringing the student back”. What this project consortium proposes is to change this approach from reactive to proactive: Developing a structured way of using data proactively could make it possible to help a given student – maybe even before he or she realizes that they need help. By creating methods described in a Guidebook and developing the Onboarding & Student Retention-app (O&SR-app) that both “onboards” the students to the given educational environment and creates a possible predicative retention approach to guidance counseling by having the students themselves easily indicate how they experience going to school, we could help a lot more students before they drop out, instead of trying to bring them back. The objective of the project is therefore to use data proactively to combat the considerable challenge of early school leaving. The O&SR-project will be carried out by six consortium partners: Fønix (Norway), a provider of HR services and career guidance counseling for adults; North East Scotland College (Scotland), a college which works with digital tools and education; TAKK (Finland), an adult educational institution; Manzavision (France), a digital product developer; Center for Ungdomsforskning (CeFU) (Denmark), a research center located at Aalborg University that specializes in youth, youth culture and youth well-being and VUC Storstrøm (Denmark), an adult educational institution. The Guidebook and the O&SR-app will be developed by testing on approximately 400 students, 24 guidance counselors, 40 teachers and 4 managers at four different European schools. It is expected that as a result of the project innovations the student drop-out rate will be reduced by 10% to 20% in the early school leaving risk group. This could potentially have a widespread regional, national and European impact at educational institution level, but it could also contribute vastly to individual student schooling experience and thereby foster social inclusion.

    more_vert
  • Funder: European Commission Project Code: 2015-1-FI01-KA204-008965
    Funder Contribution: 179,404 EUR

    In Digi4Adults, Adults Acquiring Digital Skills (Erasmus+ K2), there are five adult learning organisations in the partnership, two of which provide vocational adult education i.e. Tampere Adult Education Centre (Finland) and BFI Wien, Vocational Training Institute Vienna (Austria) and three of which basic and secondary adult education i.e. VUC Storstrøm (Denmark), Sundsvalls Kommun Adult Education (Sweden) and CEPA San Bartolome de Tirajana (Spain). The objective of Digi4Adults (Adults Acquiring Digital Skills) is to create an international on-going collaborative grassroots approach for trainers in adult learning in developing and sharing methods of teaching different aspects of digital competence to adult learners in need of such competence to improve their skills for life and their employability. The aim is to enhance the digital competence of trainers and their ability to apply methods of teaching digital competence. The project collects and develops methods adapted to adult learning which allow the development of various aspects of digital skills, and which are suitable for being embedded in most types of adult education. The approach integrates digital skills in learning the actual learning content and has similarities to content and language integrated learning, (CLIL), which in our case would turn to Content and Digital Competence Integrated Learning, CDCIL. In addition, the project pays attention to the organisational level knowledge management issues by adopting a model of a peer support in taking on new skills. The novelty of Digi4Adults is to adopt a wider (not focusing only on technical skills) and context and needs driven. in a way more functional, definition of digital competence which emphasizes its’ transversal nature. This approach brings the needs of the trainers to the light as a starting point. Generally, the focus and training for enhancing trainers digital competences is less transversal and needs focused. Digi4Adults in innovative in taking a grassroots approach in supporting the acqusition and develpment of digital skills together with peer teachers/trainers in other partner countries. Trainers work in transnational peer pairs using English not necessarily part of their local work routines as a trainer in adult learning. The need for enhancing digital competence is noted e.g. in the European Commision’s Open Up Education Initiative (2013) which points out that 70% of teachers wish to get more training in developing their ICT-skills and that there are not yet enough teaching content and applications in differrent topics in different European languages. Teachers and trainers are the primary target group of Digi4Adults. As teachers gain more confidence and competence, adult learners benefit in acquiring skills required in increasingly more digital working life. Trainers in adult learning organisations can play a key role in helping to meet the needs of the 64% of disadvantaged people i.e. aged 55+, low educated, unemployed or inactive who have insufficient level of digital skills. They give training in basics skills not only for inclusion in society but also to improve the employability of adults. Digi4Adults addresses the lack of collaborative methods on learning digital skills, which are predominantly conveyed in a manner of conventional staff training. In addition, the trainers are encouraged to develop content and digital competence integrated learning methods in collaboration with the adult learners, hence supporting the teacher's role shift from a leader to a facilitator where applicable.As the main output, the project produces the Digi4Adults Caselet Track, an ongoing blog-based and peer-supported collection of caselets (mini-cases) including methods for content and digital competence integrated learning, available for all interested trainers in all project languages. The blog is linked to European open educational resources on adult learnings (Open Education Europa and EPALE). A Digi4Adults Training Scheme and Digi4Adults Model for Digital Competence Development (as chains of peer trainers) with focus on systematic organisational competence development are also available through the blog. The Digi4Adults project activities towards the implementation of the intellectual outputs are designed so as to integrate the impact on digital competence development at various levels (local, regional, European), on various target groups and audiences throughout the project implementation not only at the final stage of the project. The impact is aimed at becoming sustainable by implementing some activities several times in order to create continuity, on the one hand and, to increase familiarity, on the other hand. Sustainability is built in the project design and implementation towards the completion of outputs.

    more_vert
  • Funder: KAUTE-sti Project Code: KAUTE-säätiö_20240565
    Funder Contribution: 3,546 EUR

    Tampereen Aikuiskoulutuskeskus hakee stipendiä Suomen Valimotekniseltä Yhdistykseltä valimoalan koulutuksen järjestämiseksi keväällä 2025. Rahoituksella on tarkoitus järjestää valimoalan koulutusta SVY:n jäsenistölle. Alustavasti koulutuksen sisältö on seuraava: • valutuotteiden laatu • valuvirheet • laadunhallinta • valujen tarkastus Tarkempi sisältö sovitaan SVY:n kanssa myöhemmin.

    more_vert
  • chevron_left
  • 1
  • 2
  • chevron_right

Do the share buttons not appear? Please make sure, any blocking addon is disabled, and then reload the page.

Content report
No reports available
Funder report
No option selected
arrow_drop_down

Do you wish to download a CSV file? Note that this process may take a while.

There was an error in csv downloading. Please try again later.