
Job International Srls
Job International Srls
2 Projects, page 1 of 1
assignment_turned_in ProjectPartners:Job International Srls, Warsaw Academy of Computer Science, Management and Administration, KURZY ZEBRA s.r.o.Job International Srls,Warsaw Academy of Computer Science, Management and Administration,KURZY ZEBRA s.r.o.Funder: European Commission Project Code: 2020-1-CZ01-KA227-ADU-094232Funder Contribution: 240,751 EUROur project is developing a language course as a cultural and historical game. In terms of priorities it is focused on 4 areas, bridging them together and supporting each other. The 1st area is European culture. The purpose of the project is to make participants aware of how difficult it was for Europeans to come together, join their cultures and build a unified Europe. We want to show participants that we have a common history, we had to face huge problems and conflicts but we have managed and created unified Europe which brings us many advantages. It is very important to stress it nowadays as there are many tendences to make Europe weaker and distabilise EU, there are many efforts to persuade people that it pays off to leave EU (e.g. Brexit). The 2nd area is language learning as languages are crucial for our mutual understanding and the language skills in the project countries are not very high. The 3rd area is innovation and creativity. The language course will have a new form of a game which is unusual and it will motivate students to participate and experience language learning in a totally different way: they will be playing a game and meanwhile they will have to practice and learn the language and think about cultural aspects. The 4th area is digitalisation and on-line learning. The resulting course will have a full on-line version, which will help on-line language learning to become more advanced and attractive.The objective of this project is to develop a language course of English (in face2face and online versions) based on a cultural game supporting awareness about our European culture and unity to prevent break of European values and unity. The game would be based on a strong story. The participants would choose characters (like in a video game) and the characters would come from different European countries. They would have a time machine sending them to different history periods in Europe and they would have to solve tasks in particular historical situations. The situations and tasks to be fulfilled in these situations would always be linked to the present day, having its aim and a clear message for nowadays. The game tasks would make the participants think about the historical experience, influence on present day and value our European cultures and what we, as Europeans, have created.The course will be developed for 4 language levels (A1, A2, B1 and B2) and each of 4 levels will be divided into 10 historical and cultural situations. The historical situations will show the course participants how difficult it was to reach European unity and they will deliver a message of that historical episode for nowadays. Each historical situation will be for 3 lessons per 90 minutes, so each language level will include 10 x 3 = 30 lessons per 90 minutes + individual work for participants. As we will develop the course for 4 language levels, the total number of lessons will be 4 x 30 = 120 lessons per 90 minutes + individual work for participants.Outcomes of the project:-Course curriculum – overall game rules, structure of the whole game, aims and messages of each historical situation and also individual episodes and tasks-Teaching materials placed on a digital platform for the course in two versions – face2face and online, always for 4 language levels (A1, A2, B1, B2).- On-line version would offer all materials in one platform. The materials for face2face version could also be downloaded from this platform.-Testing – trial for each language level-Guide for teachersThe project will by carried out by 3 partners: a language school from the Czech Republic as the project coordinator, a language school form Italy as a partner responsible for development of contents and Polish University as a technological partner responsible for digitalisation of all teaching materials.The project will include 3 project meetings, one joint staff training for teachers developing intellectual outputs, and multiplier events to disseminate this project.The result will be an innovative language course of English in a form a cultural game, which will have a big impact on participating organisations as they will be able to enhance their offer of courses with this innovative, fully on-line course. The participants in the course will be attracted by the game to learn and practise the language in a course which is also fun and entertainment. And teachers working on development will have a unique opportunity to develop a highly creative course.The course is very inclusive: as it is a language course (not a history or political course) it will reach a broader audience because much more people are interested in studying a language than history. Few adults join voluntarily a history/cultural course but many adults join a language course. So the course will teach language through culture and at the same time culture through language.
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For further information contact us at helpdesk@openaire.euassignment_turned_in ProjectPartners:Alpha School of English, Job International Srls, KURZY ZEBRA s.r.o., Società Cooperativa Scuola Internazionale di RomaAlpha School of English,Job International Srls,KURZY ZEBRA s.r.o.,Società Cooperativa Scuola Internazionale di RomaFunder: European Commission Project Code: 2019-1-CZ01-KA204-061120Funder Contribution: 45,390 EURThe aim of the project is to develop and launch a system of peer observation for development of language teachers of the participating organisations. The participating organisations are institutions focused on language teaching in adult sector - 3 language schools from the Czech Republic (coordinator), Malta and Italy. The participants have already co-operated together and now they would like to extend their co-operation, develop a system of peer observation for teacher development they are missing.This project is focused on improving the quality of teachers' skills and the competences of teachers. Under the project the teachers will get an opportunity to get and adopt feedback to their teaching and thus their skills and competences will increase. The excellence of teachers will be rewarded and recognized because they will get an opportunity to give feedback to their international colleagues. The school will create a system of international and also internal (national) peer observations, which will support the overall quality of the participating institutions as educators. The project will support internationalisation of our institutions as both teachers and students will be involved into lesson observations.The project is innovative because it will include virtual observations through a distant access to the observed calls (e.g. through Skype or another technology).Context: Our institutions teach languages, mainly (but not only) to adult students. All institutions have an internal system of quality control, teacher control and development. The system of control and teacher development involves provision of feedback to the teachers by methodologist, director, students, questionnaires of satisfaction etc. None of our organisations has a system of peer lesson observation - that means that teachers get feedback from their colleagues (peers) who observe lessons and then comment on them. Peer observations have benefits for both parties - the teaching teacher gets feedback to his/her style of teaching and particular lesson and the observing teacher has an opportunity to contemplate about the observed lesson, its targets and results, and be inspired by strengths and weaknesses of the teaching student. Moreover, when the peer observation is done internationally, all institutions will benefit from the opportunity of observing the differences, strengths and weaknesses and mainly best practices practised in the partner´s institutions and foreign countries. The observations will be done in regular lessons of our institutions, so not only teachers but also students will get an opportunity to meet international colleagues, which will strongly strengthen the internationalisation of our institutions.The needs addressed by this project are:A. The need to improve the quality of language teaching through development of teachers, by sharing best practises and creating a system of peer observations.B. Increase internationalisation of participating organisations so that the students and teachers are involved into international co-operation and have an opportunity to share their experience internationally.The objective of this project is:1. to build a system of peer observations. Create Framework, instructions, tools and materials (GUIDEBOOK) for language teachers to enable them to perform peer observations of high quality in local and international context, face2face but also with a distant, virtual access. Observations would be run in a local and also international context both in face2face and distant forms (video recordings of lessons or access through technology like Skype etc.). The teachers will get a guidebook and tools for performance and evaluation of peer observations.2.Perform 108 international face2face peer observations 3. Perform 24 virtual observations. 4. The created system of peer observation will be used internally by the participating organisations after the project ends to ensure sustainability.Target group:The main target group for this project is teachers of languages of the participating organisations. Each organisation will send 6 language teachers to the other partnering organisations and receive 6 + 6 teachers of the partners, so in total 18 teachers will participate. The project will be managed by two project leaders and coordinators on the side of every participating organisation.
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