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Mardin Artuklu Halk Egitim Merkezi ve Aksam Sanat Okulu

Country: Turkey

Mardin Artuklu Halk Egitim Merkezi ve Aksam Sanat Okulu

2 Projects, page 1 of 1
  • Funder: European Commission Project Code: 2017-1-PL01-KA204-038693
    Funder Contribution: 50,055 EUR

    The Project Education for Sustainable Development of Regional Tourism 'Eco-SmaRT' is a consequence of research done in partner countries. All the organization function in touristic areas where natural environment has been endanger by touristic activities. One of the reason for this is lack of proper education about sustainable development among adult learners who are no longer under influence of formal education. Those adults are making choices about their traveling plans as well as including their families, therefore they are providing touristic cohort in their regions. There is a need to approach adult lifelong learning institutions and encourage them to implement non-formal education for sustainable development in tourism in their scope of work.The partner organizations are: enterprises with focus on eco-tourism, healthy lifestyle education and sustainable green energy sectors foundations, human resources and project network development companies, public adult education centres and universities. The objectives of the project were as following:- raise awareness of public regarding eco-tourism and influence their travel choices and behaviours,- transfer information on the impact of tourism on the environment,- provide knowledge about regional diversity and significance of volunteer activities to preserve it,- provide participants with the knowledge on tourist ethics according to World Tourism Organisation,- exchange of experience and showing best practices on personal engagement in development of local communities,- with the usage of regional resources of participants to create a work on volunteering in eco-tourism (group work),- motivate participants to become conscious and active citizens, 32 participants, adult learners, teachers, tutors, trainers from partners' countries had an opportunity to gain theoretical knowledge, and work together during blended-learning activities on case studies and provide other participants with their experience. Based on that knowledge learners planned their own ideas on voluntary involvement in preserving their regional heritage. The workshop was designed for adults from countries participating in the LLP program, who are interested in volunteering work, eco-tourism and sustainable development of their regions. The workshop was opened to everybody, regardless in relation to the attained education, or social disadvantages. Workshop’s working language was English, however some translation was also provided in Polish and Turkish. The main activities during the project duration were:- development of training toolkit for teachers on involvement of ESD to their education,- workshops for learners about eco-tourism, eco-touristic activities, volunteering, organization and management of touristic activities in the region, creating eco-path,- development of ideas of eco-path and presenting them to local governments for implementations.In terms of the pedagogical approach trainers used individual impact method as correcting and enriching knowledge, discussion, and also group interaction. These methods were applied to motivate them to active work in the interest of their local communities and thanks to that also of the entire world. In terms of the didactic approach there were used form of lectures, team work, problem solving, individual work, discussion, case study, expositions on the workshop’ subjects, and educational trip to the eco-tourist places.The main tangible results are: eco-path prepared by learners, events, selection of case studies, documentation of study visits.The impact and longer term benefits:- all project participants strengthen their capacity on building in eco-tourism as well as deepened their knowledge on sustainable tourism.- the project coordinator and the project partners are experienced in running strategic partnership projects and they are inspired to make further links and design similar new projects.

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  • Funder: European Commission Project Code: 2018-1-IE01-KA201-038799
    Funder Contribution: 247,761 EUR

    The project addressed the digital literacy needs of the students and teachers in the secondary school sector. As part of the EU ‘Digital Skills and Digital Literacy : European Union policy actions’ the New Skills Agenda calls on Member States to develop comprehensive digital skills strategies. The Digital Competence Conceptual (DigComp 2.0) Reference Model was developed with this strategy in mind (http://aims.fao.org/activity/blog/digital-skills-and-digital-literacy-european-union-policy-actions). Phase 2 of the update includes 8 levels of learning outcomes and examples of the knowledge, skills and attitudes related to each competence. This ERASMUS+ Application incorporated learning outcomes and examples of the knowledge, skills and attitudes related to each competence. This ERASMUS+ Application addressed learning outcomes and examples of the knowledge, skills and attitudes related to each competence: 1. Information and data literacy To articulate information needs, to locate and retrieve digital data, information and content. To judge the relevance of the source and its content. To store, manage, and organise digital data, information and content. 2. Communication and collaboration To interact, communicate and collaborate through digital technologies while being aware of cultural and generational diversity. To participate in society through public and private digital services and participatory citizenship. 3. Digital content creation To create and edit digital content - To improve and integrate information and content into an existing body of knowledge while understanding how copyright and licenses are to be applied. To know how to give understandable instructions for a computer system. 4. Problem solving To identify needs and problems, and to resolve conceptual problems and problem situations. To deliver on the objectives above the project developed two interactive and educational units for each project partner entitled: 1. Introduction to Tourism 2. Careers in Hospitality and Tourism 2. The provision of and open source resources available to target school/VET students to increase their digital literacy through encouraging active learning while promoting information on careers in a given sector. This Interactive Tourism Project (ITP) has identified a gap in that there is no specific open resource to target school/VET students within the regions. Our material was developed in English and in the target language of the partners region therefore each partner has 4 units at project completion stage. There is a total of 28 units; created by seven partners. The project is based on a prototype available at: www.tourisminsight.ie which provides valuable tourism insights to students and industry learners, informing them of career options within the tourism industry. Tourism is everybody’s business and every interaction with a tourist is an opportunity to make them feel welcome and we want everyone to understand the value of tourism and of every tourist. There is a strong need to present the industry as one which offers serious career options with good career prospects and transferable skills. Specifically after the challenges of COVID-19. Featuring interactive tutorials and interviews with young people working in tourism within the relevant project regions, the project will give a comprehensive introduction to the industry and its landscape. Students will learn all about this exciting business, what it means to the respective countries and region, what’s going on in the tourism industry in your region, and how tourism is promoted around the world as well was why tourists come to specific regions. The cohort of the project were secondary level students and VET students, who would like to be informed about their career choices. But it is also addressing school leavers who have not made up their mind about their future career and other stakeholders in the sector. Having international partners in this consortium added value to this project: students can get a feel for what the Hospitality sector is like in other countries; it will support mobilities of students by motivating them and working in an international team will have increased quality of the final results. Furthermore, as modules are also available in target languages of the partners, it enhances language learning of the students. Objectives: 1. Increasing students’ awareness of potential careers in the tourism, culinary and hospitality areas; 2. Addressing a shortage in human resources in these industries. Key features of this project were: • To promote Hospitality and Tourism as a career of choice to students at second level education. • To ensure the sustainability of skilled personnel within the market place in each partner's country. • The Hospitality and Tourism Industry in each partner's country will prosperous and grown. Please see https://t4c.erasmus.site/ for further details.

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