
Archaeology Scotland
Archaeology Scotland
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3 Projects, page 1 of 1
assignment_turned_in Project2013 - 2015Partners:Archaeology Scotland, Archaeology Scotland, CSG, GSA, Glasgow School of Art +1 partnersArchaeology Scotland,Archaeology Scotland,CSG,GSA,Glasgow School of Art,Glasgow LifeFunder: UK Research and Innovation Project Code: AH/L007533/1Funder Contribution: 134,692 GBPThe ACCORD project seeks to examine the opportunities and implications of digital visualisation technologies for community engagement and research through the co-creation of three-dimensional (3D) models of historic monuments and places. Despite their increasing accessibility, techniques such as laser scanning, 3D modelling and 3D printing have remained firmly in the domain of heritage specialists. Expert forms of knowledge and/or professional priorities frame the use of digital visualisation technologies, and forms of community-based social value are rarely addressed. Consequently, the resulting digital objects fail to engage communities as a means of researching and representing their heritage, despite the now widespread recognition of the importance of community engagement and social value in the heritage sector. The ACCORD project aims to address this gap through the co-design and co-production of an integrated research asset that addresses social value and engages communities with transformative digital technologies. ACCORD will create a permanently archived open-access dataset of community co-produced 3D digital models of archaeological sites and monuments, integrated with expressions of social value and contextual documentation. The project will actively engage community groups that have ongoing relationships to heritage places in the process of creating 3D records and models of those places. With the support of visualisation technologists, community engagement practitioners, and experts in social value, each community group will design, direct and produce their own 3D objects. The use of digital technologies to enhance and generate forms of social significance will be an important outcome, adding distinctive value to existing heritage assets and our understandings of them. Community groups will be able to draw on the resulting digital datasets for various purposes, such as public presentation, education, and tourism initiatives. The records and models resulting from the project will also provide important research resources for community groups, heritage managers and academic researchers. Evaluation will be an integral aspect of ACCORD project, examining the relationships between community groups, digital heritage professionals and the outputs they have created. This will include a review of the transformative aspects of the process, investigating changes in attitudes to 3D recording technologies during the life of the project, as well as the forms of significance, authenticity and value acquired by the resulting 3D objects. Ultimately, through the co-production of an open-access dataset, and the creation of a 'community of communities' engaged in sharing skills and experiences, ACCORD seeks to broaden capacity for the creation and reuse of digital visualisation technologies in community heritage activities and research.
more_vert assignment_turned_in Project2017 - 2021Partners:Historic Environment Scotland, Archaeology Scotland, North of Scotland Archaeology Society, KIlmartin House Trust, Archaeology Scotland +3 partnersHistoric Environment Scotland,Archaeology Scotland,North of Scotland Archaeology Society,KIlmartin House Trust,Archaeology Scotland,North of Scotland Archaeology Society,KIlmartin House Trust,Historic Environment ScotlandFunder: UK Research and Innovation Project Code: AH/N00745X/1Funder Contribution: 806,941 GBPRock art is a global phenomenon. It is often a defining feature of cultural heritage and identity, attracting considerable scholarly interest, capturing public imagination and even inspiring contemporary artists. In Britain, over 6,000 rocks with 'cup-and-ring' carvings are known, although detailed knowledge of British rock art remains very limited beyond a handful of academic and private specialists, with wider awareness restricted to a few key regions such as Northumberland and Kilmartin (Argyll). Over a third of the carvings are in Scotland, an area which would be highly suitable for comparative analysis if it had a comprehensive database. Our aim is to work with local communities and heritage organisations in order to undertake a systematic study of how the rock art landscape in Britain was shaped by human actions and beliefs. The research is structured around three questions: How was rock art used in the landscape? How have the carvings been reused over time? How is rock art used and valued today? The motifs were engraved onto selected fixed natural rock surfaces during the Neolithic and Early Bronze Age (c.4000-1800 BC). While it may remain impossible to ascertain the intrinsic meanings of these carvings, the study of their form, location and contextual associations can illuminate their significance. From the Late Neolithic period onwards, many carved rocks were taken from their original contexts and reused in built structures, indicating their continued currency. In more recent times carvings have frequently been re-located to museums and private collections, or destroyed. Analysis of rock art use and reuse is therefore crucial to understanding the behaviour, perceptions, and values that have defined places and communities through time. This is the first major research project to focus on British rock art at this scale. Previous studies have concentrated on single sites or regional clusters, creating a fragmented and distorted impression that obscures common themes or variations, and hinders understanding of the wider regional connections and identities suggested by the motifs and their contexts. Furthermore, that the carvings often had a long life beyond the Early Bronze Age has not been considered, despite evidence of deliberate reuse in later structures. Today, rock art in Britain has a low social visibility and value. Studying contemporary attitudes to rock art will reveal how social values are forged through changing awareness, engagement and education, which is vital for future research, heritage management, and community empowerment. Wide-ranging consultation with heritage organisations and community groups has revealed a deep interest in the research, and enthusiasm for cross-sector collaboration. The project builds on our extensive experience of community engagement, rock art visualisation, and research. Working with local communities and heritage bodies across the country, we will produce a comprehensive database of Scotland's rock art, including 3D and 2D digital models, which we will use as a tool for investigating the carvings at local, regional and inter-regional scales. We will integrate the rock art data with archaeological and land-use datasets in a GIS model to enable us to undertake geospatial analysis of the carvings in relation to their placement in the landscape and changing cultural contexts from prehistory to the present day. Carvings will be analysed statistically and added to the GIS model in order to explore regional variability and to determine potential patterning of attributes in relation to specific topographical and cultural features. Historical accounts and local community involvement will inform our understanding of changing perceptions, treatment and social value of rock art. In conclusion, this project will make a major contribution to British and Northern European archaeology, and be an important point of reference for world rock art studies.
more_vert assignment_turned_in ProjectPartners:DE CIENCIAS ARANZADI, Internationales Österreichisches ArchäologieForum, CISL, Archaeology Scotland, LANDWARD RESEARCH LTD +2 partnersDE CIENCIAS ARANZADI,Internationales Österreichisches ArchäologieForum,CISL,Archaeology Scotland,LANDWARD RESEARCH LTD,UAM,UNIVERSITEIT VAN AMSTERDAMFunder: European Commission Project Code: 2018-1-UK01-KA202-047943Funder Contribution: 157,819 EURThe objective of this project, DOVTA, was to create freely accessible training materials, specifically videos, to teach archaeologists technical skills, to a common standard. In a modular format so that each could either be separated out and learnt individually, or combined into a longer, structured learning experience. A total of 96 videos were to be created covering 16 skills in six languages.The project exceeded this goal, producing 180 videos, covering 30 different skills, in six languages (English, Spanish, Italian, Dutch, German, and Polish). Released under an Open licence these materials can be adopted and adapted by anyone in the world for their learning needs. In addition, the scripts have been released so that anyone can create captions for the videos so they can be translated into any language.This project came about after labour market intelligence data showed skills gaps/shortages in some European countries and that is was difficult for archaeologists to move around Europe to work. As such, the materials were created so practitioners and aspirant practitioners can access VET that they and employers value, in order to enhance their potential to play active roles in the labour market. To further facilitate reaching this goal, the project partners were chosen from Spain, UK, Italy, Austria (German Language), Netherlands and Poland which labour market intelligence shows are the countries/language groups that have some of the largest European archaeological workforces. While it is too early to see the full impact of the materials, a project survey of potential users found that 78% of them would use all or some of the videos in their training. The project has facilitated the uptake of the Archaeological Skills Passport, a method for measuring skill competencies, in three of the partner countries. Finally, it also provided training to all the partners so they can each undertake filming in the future and create more teaching videos.
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