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"<< Background >>The key motivation for applying is the determination to contribute to the improvement of informal and formal education, development of active citizenship and entrepreneurial skills among school population and educational institutions within the thematic focus on environmental activism and entrepreneurship, digital education and capacity building. The second driving force is the need for international networking and collaboration between associates (primary and secondary schools from Macedonia, Romania, Cyprus and Italy), while at the same time strengthening and diversifying the skills and expertise of the partners.The two key beneficiaries of the actions, the partners and the associates, are also the guiding principles of the project's architecture designed to successfully address their core needs. In particular, the needs of youth and educators for international cooperation, strong entrepreneurial and digital skills, active involvement in local and regional change and active contribution to educational process, in particular the need for more attractive, involving and digitally framed education that transgresses national borders and national curricula. All partners, regardless of their field of experience and expertise will equally benefit from an opportunity to foster and strengthen international collaboration, expand the scope of experience and activities and successfully continue their commitment to the support of initiatives and projects that aim to produce visible individual and social changes in the key areas of modern day concern - education, environment, and entrepreneurship.<< Objectives >>The general aim of the GREEEN project is to build capacities that successfully address local and regional environmental, social and educational issues/challenges, though socially inclusive activities that raise environmental awareness and level of information, create opportunities for direct involvement and entrepreneurial action in solving local and national challenges, and support the collaboration between school children, educators, representatives of educational institutions towards the development of cross national educational resources. The key activities (creating of the web platform and its contents, the series of entrepreneurial projects and the development of open educational resources/didactic resources) are designed to establish an intensive collaboration between beneficiaries (school children, educators, educational institutions), enable them to act trans nationally and across sectors, create opportunities for beneficiaries to acquire skills and experience in the areas of social innovation, environmental care, entrepreneurship, community involvement and digital education, create opportunities for practical demonstration of the acquired skills, and thus actively contribute to individual, institutional and social transformation and change. In particular, with the creation of the web platform, the project aims to develop and strengthen digital learning and teaching, and digital literacy skills, engage educators and pupils in the process of informal and online education and thus contribute to the process of digital transformation of youth activism and schooling. More specifically, the creation of online journal aims to develop digital journalist skills, inform, raise awareness about, and internationalize the local and national environmental challenges. With the online education contents ""The Green Classroom"", the project tends to create a collaborative, transnational digital learning and teaching environment that fosters international collaboration and inclusion and offers opportunity to develop digital pedagogic skills, with the focus on Social Sciences, Natural Sciences, Arts, Technologies, English language and writing skills. The competitions and the board game designed will offer an opportunity to school pupils for an interactive and entertaining involvement in activities designed to produce visible environmental changes. While part of the competitions will only raise the awareness and motivate long lasting involvement of the beneficiaries in actions aimed to cope with local environmental challenges, the entrepreneurial projects undertaken by teams of teachers and pupils are designed to enable the participants develop entrepreneurial and project design skills to be applied within the projects of their own design. By so doing, the project aims to foster spirit of entrepreneurialism, project design skills, civil engagement, and international collaboration. In the long run it intends to create the necessary capacities within the associating partners (schools) to produce and partake in similar initiatives and projects in future.Finally, the third goal of the project is to support a collective and collaborative creation of educational resources undertaken by international groups of pupils, educators and curricula experts. In this respect, the project tends to fortify the educators skills in developing extracurricular didactic sources, enable a creation of international curricula relevant to all national curricula in the subject of social and natural sciences, and for the first time to create an opportunity for pupils to be part of the process of curricula development and didactic resources design. Thus, it will contribute to the process of informal/extracurricular education in the areas of environmentalism and entrepreneurship, will address the need of practical skills and experiences based curricula, the lack of education resources in some of the key areas such as environmental issues, social inclusion.<< Implementation >>The Project Activities are conveniently organized into 5 Work PackagesWP 1. Management and coordination. Within this packages, the focus will be on setting up the project structure and network, establish procedures for its management, and bodies in charge of the management, monitoring and reporting procedures. (The managerial board, the monitoring and evaluation team, the national coordinators and field teams and the communication team).WP 2. The ""Green Web"" package. In this package, the project will design a web platform for the purposes of information, education, mutual support, competition and gaming. The objective is to build/enhance capacities in the areas of digital collaborative learning and teaching, collaboration, competition, community involvement. Subject (content) areas: environment, society, activism, social inclusion, international cooperation, entrepreneurship, digital skills and digitalization, language use and practice. The Web platform will have three subsections: 2.1) “The Green journal”, an online youth magazine that will offer informational and instructional online contents created by school teachers and pupils acting as editors, content writers, and contributors (the gre-international journal team), , 2.2) ""The Green classroom"", an online education platform that offers: a) online modules (classes and activities) in four school subject areas (Social sciences, Natural Sciences, It and Arts) designed and delivered by international group of teachers and learners, and b) ""How to write Green"", a module dedicated to the development of (digital) written literacy among school pupils. 2.3 The Green games and competitions. The project will organize series of online competitions (Eco-tournament, A comic book series, ) and will create a board game, all with the purpose to and to involve participants (pupils) into a series of environmentally aware interventions. To enable the successful accomplishment of the activities and their ends, the project will organize: trainings in digital journalism and digital pedagogy, trainings in digital story writing and visual editing to aid the competition participants. The ""Green projects"" package (WP3). The project team will create teams of pupils and teachers that will undertake trainings in entrepreneurship, project design and community involvement in order to design and undertake environmental, socially inclusive projects aimed to solve a particular challenge in their environment .WP4. ""The Green Factory"" Package. The participants (teachers and pupils) in the activities form this package will have the task of creating open educational resources. Three types of educational resources will be created: 4.1) fun, extracurricular, socially inclusive activities within the content areas of Social and Natural sciences, Arts and Technology, functioning in support of national curricula 4.2) A school curricula in ‘Environmental Entrepreneurship’. The activities created will feed into the Green web, available and accessible to project participants and wider audience. Trainings and workshops in didactic sources development will be organized in support.WP 5. Communication, dissemination and exploitation of project results. The partners will assign a communication team to design a communication and dissemination strategy, organize and coordinate the promotion and dissemination of the project results to national and international audience, promote the work of the project and its activities and organize events in support (media coverage, events etc.) with the help of the national coordinators (teams made of partners and associates representatives).<< Results >>WP 1: Management and coordination work package: book of rules, monitoring and evaluation plan, field action plan, memorandum for collaboration. WP 2. The Green Web work package results: 1.The Green online journal: 80-120 Instructional and informational online contents, ""how green is my house/neighbourhood/city reports"", report on project activities and results, an online training in digital journalism (16 teachers and 40-80 pupils trained)2. The Green classroom. 2.1) 8 modules of ten lessons in Social, Natural sciences, Technology and Arts. 2.2) 15 online English language classes and a resource hub consisting of 40 online activities. 12.3) 16 ""How to write Green"" classes. Trainings in online pedagogy. 48 teachers trained in online pedagogy. 3.An eco-tournament with 20 environmental interventions (eco-actions), more than 500 participants involved (pupils, teachers and community members)4.Four online “The Green Monster Story Series” comic books. 32 primary and secondary pupils trained in digital story writing. 5.An online exhibition with 200 photo-shopped images. A training in photography and visual editing for 40 children. 6.A board game ""Ecopoly""WP3 . The Green projects package will result in 8 local green (environmental entrepreneurship) projects undertaken by the green action mixed teams consisting of teachers and pupils from each country. A training in entrepreneurship, eco-innovation, community project design, digital skills, etc.), 64 trainees. WP4. The Green FActory will result in: 1. A set of twenty extracurricular activities with focus on environment and entrepreneurship, and related to the curricula in social and natural sciences, technology and arts.2. Three handbooks and manuals: ""What is Green -The Green dictionary"", ""Live Green - the Green Book of eco and environmentally healthy rules and practices"", and ""Act Greener - the Green-prenurial book of change”. 3. An international school curricula in ‘Environmental Entrepreneurship’ designed by the Green-Factory4. Training in didactic resource development, 64 trainees.WP 5. Communication and results sharing strategy specifying the tactics, procedures, tasks and objectives."
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