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CLICK SAFE. SURF SMART. BE AWARE OF WHAT YOU SHARE.

Funder: European CommissionProject code: 2020-1-PL01-KA229-081405
Funded under: ERASMUS+ | Cooperation for innovation and the exchange of good practices | School Exchange Partnerships Funder Contribution: 186,393 EUR

CLICK SAFE. SURF SMART. BE AWARE OF WHAT YOU SHARE.

Description

This project fills in the gaps left by current educational systems and is a response to rapid technological advancement. As we care about the balanced and steady growth of our students, we want to protect our children against the damaging effects of digitization. The project favors the natural interests of digital natives and aims to effectively apply them in learning, self-esteem and awareness, and cybersecurity.Technology is shaping every aspect of our life: at home, at work, and in the community. Basic digital literacy is now key to access everyday public services. It is no longer enough to be able to just read and write. It has become crucial to be digitally literate, too. That is why we decided to focus on digital literacy in an increasingly digital dimension. Although modern technologies have greatly improved our lives in many areas including education, it is still taught very little about the threats related to the use of mobile devices and social media. The truth is, while younger generations are being labeled as digital natives when it comes to safety, they are often no more literate than their parents. In the E-twinning project which was the initial phase of Erasmus + partnership we confirmed that in the technological world, there are more factors which cause a lack of communication and interpersonal relationship among children and their parents. The social media paradox, however, is that they seemingly bring us closer to those who are far away, but in reality, they distract us from those who are close. The project is aimed at eliminating risk factors, which cause this addiction problem among children.Various educative measures are taken during the actions and the needs of each of the partner school communities are defined. All six partners' Primary Schools put into action joint preventive measures and they share remarks after the implementation of the measures. The result of the partners’ actions is forming an appropriate system of social norms and moral standards among children, deepening and understanding of the problem by teachers and parents as well as the organization of attractive forms of spending free time by children and parents. The activities included in this project will help us make a program and attain the following objectives:1.To develop students’ basic skills and key competencies with emphasis on literacy skills - with the focus on the use of digital and online media. To communicate, conceive, find, and evaluate relevant information.2.To show and teach positive, effective, innovative ways of using new technologies in education and life. (LTTAS)3.To promote the responsible use of modern technologies in everyday life. (campaigns)4.To co-create of school programs for the prevention of e-addiction.5.To create conditions and fashion in the school environment for active spending breaks. (traditional games, national breaks)6.To strengthen relationships in the families. (virtual mobility on e-twinning, hosting foreign students, questionnaires, the guide for parents, seminars for parents, family contests and picnics).7.To strengthen positive children's self-esteem. (school play, talent day, workshops).8.To strengthen the cooperation among institutions at the EU level to contribute to the development of the educational system in partners' schools. (5 LTTA, 3 teacher training sessions, observations, comparison of different educational systems, adopting new solutions in own schools, the guide for teachers).During the partnership, the following products will be developed: boardgame, website, comic book, a guide for teachers and parents, traditional games brochure with video.Students will acquire digital competences, will be aware of the most important threats from net, will able to recognize the first signs of addiction to digital media,develop healthy habits related to e-hygiene, build own high self-esteem and appreciate good family relationships.Discussions on innovative teaching methods will allow teachers to experience new pathways in the future for more effective teaching.We will design a bank of resources, a toolkit of activities, worksheets, evaluation forms, a list of ICT tools and tutorials that can be used after the project is completed as a source of inspiration or readymade tools to implement the activities with other students. Schools will use a new preventive e -addiction school program.In summary, this project develops digital literacy skills to meet educational and labor demands but also teaches about the dangers of the network and how to avoid them. It also indicates the importance of close family relationships and building children's self-esteem that they don't lose themselves in the virtual dimension.

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