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<< Objectives >>1)Facilitating the access for artisans to digital tools (online marketing, e-commerce...) to improve their marketing and professional situation.2)Boosting the access for rural adults and youth with digital skills to vocations that contribute to incorporating innovation into rural activities, improving their employability.3)Democratizing the access of the population to training in artisan trades, especially the young population, with high quality standards and adapted to hybrid environments<< Implementation >>The activities that will be developed in order to achieve the objectives and maximizing the impact of the project are:- Project managament, organization and dissemination activities during the 15 months of the project- Initial meeting in order to set the basis of the project and learning digitalization tools- Hackathon Craft & Digital to develop pilot projects to solve the artisans & rural issues- Final meeting to define the methological guide and learning rural dynamization<< Results >>Project outcomes:- Designing of training itineraries for new artisans in multicultural environments through digital tools- Developing a methodological guide for the use of digital tools in the artisan sector.- Realization of a repository of activities in rural settings that promotes the appreciation of the rural environment- Cellebration of dissemination & multipplier events about how to face de digital transformation in rural areas using craft as good practice example
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