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<< Objectives >>VR4Learning is a 24-month Project to engage Youth in new learning methods, with a high level of technology incorporation (virtual and augmented reality) with contents in the areas of environment and green transition towards a sustainable society in 2050.The Project will create videos for online courses, and use virtual and augmented reality for digital learning, including training sessions with 3D glasses which will enable learning at a distance in an immersive environment.<< Implementation >>The main activities of VR4Learning centres around the content creation to be used in Virtual Reality courses, focusing on the areas of environment and green transition towards a sustainable society in 2050. Virtual reality scenarios will be created for immersive learning. With these, webinars, workshops and short trainings will be organized to showcase the innovative learning environment proposed in VR4Learning. Lastly, the content created will be made available in the digital library.<< Results >>The main expected result of VR4Learning is enabling an immersive learning environment, made available to all, regardless of background. For instance, youths with reduced mobility or from disadvantaged backgrounds could attend lessons, events, and field visits remotely. This is achieved through the video contents being accessible to all via the digital library.
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