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"<< Objectives >>Promote the co-creation of video games, among young people between 13 and 25 years old, applied to themes aligned with the Sustainable Development Goals promoted by the UN, thus contributing to the joint creation of a better future for everyone. Sensitize teachers about game-based co-creation methodologies to increase motivation, facilitate knowledge transfer and the acquisition of transversal skills in students in STEAM projects.<< Implementation >>1. Gamified training for educators, teachers and project partners in order to transfer knowledge and previous experiences about the organization of Videogame Jams for the creation of video games applied to education and health.2. Organization of three face-to-face Videogame Jams in Spain, Estonia and France in which 150 students (30 teams) will participate in each of them. 3. Organization of Videogame Jam online in which 450 students (90 teams) will participate.<< Results >>Stakeholders will learn how ""jam"" type co-creation methodologies are ideal for fostering creativity, facilitating knowledge transfer and increasing motivation among young people in STEAM projects. Participants will be able to create videogame prototypes with surprising quality. Thanks to the chosen theme, they will be able to know in depth the UN SDGs, collaborating to achieving them and raising awareness."
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