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Integration of societies that are rapidly globalizing day by day, individuals with normal and special needs find their place in the society, adapting to different cultural values, constitutes importance both individually and socially. Some researches examined by the project team of our institution focused on the cultural intelligence factor defined as the capacity to adapt and communicate with cultural differences. In the information obtained from scientific studies, it was seen that those who are interested in various artistic activities have higher social skills and cultural intelligence than those who are not. In addition to artistic activities, the findings of Crowne 's study in 2008 stated that interacting with other cultures (such as education and employment abroad) determined cultural intelligence, depending on the level of benefiting from cultural experiences.Based on the findings of SWOT analysis, Cultural Intelligence Scale and Cultural Heritage Awareness Scale, which we applied in our institution in order to base needs analysis on concrete data and the result of the studies above, the mentioned project was created. Through our project, we aim to train a new generation who know their cultural heritage, adapt to different societies, have awareness and sensitivity towards cultural diversity, express themselves in society, become enterprising and competent in creating social dialogue, also blend different disciplines together and develop innovative practices by using local arts. And we aim to contribute to the proliferation of young generations who will benefit from creating different methods during the application of the professions they will acquire.In the activities planned in line with our goal, considering the principles of constructivist approach, the active role of the students was prioritized. To this end, each country is asked to use an artistic activity of its own culture as a tool and all students are expected to implement the activity in mobility. These activities briefly, craftworks specific to Bursa in Turkey hosted bream curtain game Creation of characters and conversion of these materials exhibited play 3D video, drawing and coloring on electronic tablets of specific motifs to Tallinn in Estonia, Italy to specific objects in nature in Sicily photographed and transformed into a big puzzle with web 2.0 applications, staging the art of local finger puppet in Portugal with puppets produced by students in 3D printers, teaching and staging folk dances in Poland with dance mapping method, playing the local music in Spain with participated schools from each country. Its orchestral and choral vocalization is that the story on which this music is based is filmed through web 2.0 applications and presented synchronously during the concert.All activities and outcomes will be shared in the eTwinning project, transferred to more participants via the webinars, presented on the project's web page, introduced in local press tools, added to eba as content, and the scale data applied during the evaluation period will be converted into an article and published in academic journals. In this way, sustainability of the project results and activities is aimed.In line with our main priority, it is thought that our students ' use of art activities as a way of recognizing and promoting their own cultural values, and by acquiring partners to cooperate at the international level, mutual transfer of the values acquired can improve students' awareness and attitudes towards the importance of cultural values. Our project is also important for the mainstreaming students who need special learning, and the objectives in question coincide with the target of the education model, which does not isolate individuals with special educational needs from their peers and strengthens the culture of coexistence and supports their spiritual and mental development in the MEB's 2019-2023 strategic plan.It is considered important for the planned activities to be organized in line with the contemporary approach of interdisciplinary interaction, cooperative learning and Steam model, by associating them with the field of information technologies, creating motivation for students to develop their missing information skills and updating traditional arts and gaining different creative perspectives. These targets in Turkey's 10th development plan which are the international level, promotion of our culture, the development of social cohesion and the enrichment maintained not only coincide with the policy of continuation of cultural relations with countries in the world and new approaches in education, but also serve to items of strategic plan about gifted students which is published by the Ministry of Education.
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