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<< Objectives >>The GIRLS project has been defined as a game about the SDGs, innovation, resilience, leadership and sustainability, which is divided into 4 parts: the board, the rules of the game, the game and Game over!The game begins by drawing the roadmap, defining the setting and the instruction manual, going through 17 boxes, one for each SDG, and looking for new sources of inspiration. The prize for the winner will be to share the experience and spread the results.<< Implementation >>Draw a roadmap,Define the pieces,Build materials and version beta,Design control center and expansion strategy,Establish the conductive thread,Define settings,Sustainability report,Write instruction manual,Carry out surveys,Follow the narrative,Start with starting box,Progress in the game,Find sources of inspiration,Establish intergenerational communication,Evaluate results,Provide feedback,Award the winner,Logbook.<< Results >>Work sessions,Elevator pitch videos,Manuals about active methodologies,GIRLS game App,Learning platform,Dissemination plan,The rules of the game,Video: “16 SDGs on women”,Quality manual,Sustainability report,Game manual,Coimbra workshop,1 digital resource for each day,Local projects,Mobility to Mexico,Experiential videos about the SDGs,Daddy's handbook,Project's book,Surveys and analysis,Bucharest Conference,Logbook.
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